Offline 111.227.64.96:28015 checked 26d ago
test plugins
Connect
srv = rust.server("111.227.64.96:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- 萌新首选
- size
- –
- seed
- –
Server
srv.info()- address
- 111.227.64.96:28015
- region
- –
- max players
- 99
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:57 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 40/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does test plugins take in the server rankings?
Rank #16,013 on seven-day player hours for test plugins, within the top 69% of all ranked servers.
How full does test plugins run?
Offline now for test plugins, with the last sample 26 days 4 hours ago.
Server data
Which Rust version is test plugins on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by test plugins. Steam updates your game for you, but the protocol must match to join.
How reliable is test plugins, and is it up?
Offline now for test plugins, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does test plugins run from?
No region is published by test plugins. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 111.227.64.96:28015 is its address.
Settings and map
Which settings and rules does test plugins run?
No gather rate appears in the name: test plugins. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Wipe data
When does test plugins wipe, and how often?
The record for test plugins holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold test plugins, and which filters?
The Rust Data lists that test plugins fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on test plugins hold?
These tags are published by test plugins and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp99 (Max players): 99 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^x (Unknown flag): No Facepunch documentation covers this flag. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join test plugins?
In Rust, F1 opens the console: type client.connect 111.227.64.96:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.