Rust Data

rustdata.spaceservers111.228.22.153:1.ipynb

Run all rust-data · live

‹ All servers

Online 111.228.22.153:28026 checked 9m ago

**/*2634

moddedoxide

Connect

srv = rust.server("111.228.22.153:1")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 2
rank #5,602 # top 25%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5207:0014:0021:0004:0011:0018:00Wiped Mon 26 Oct, 07:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 07:02 UTC1d ago NaN NaN running 1
1 Sun 25 Oct, 07:41 UTC2d ago 2+1 queue NaN 1 days 1
2 Sat 24 Oct, 06:30 UTC3d ago 1 NaN 1 days 1
3 Thu 22 Oct, 11:52 UTC5d ago 1 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
111.228.22.153:28026
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:02 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average184/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average176/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average150/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average54/1000

Quick answers

From the figures on this page.

Population data

How does **/*2634 compare in the rankings?

Rank #5,602 on seven-day player hours for **/*2634, within the top 25% of all ranked servers.

How full does **/*2634 run?

Point query at this second: **/*2634 returns 0 players. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 2 players.

Server data

What is the Rust version on **/*2634?

The build is Rust network protocol 2634 and build 167781 on Windows, run by **/*2634. Steam updates your game for you, but the protocol must match to join.

Is **/*2634 up, and what does its uptime show?

The current sample puts **/*2634 online. Over the last 5 full days the hours up number 40 of 120, 33%. Rust Data logged it first on 21 October 2026.

In which location is **/*2634 hosted?

For **/*2634, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 111.228.22.153:28026 is its address.

Map and rules

Which settings and rules does **/*2634 run?

The name **/*2634 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The VAC field reads off.

What is the map on **/*2634?

**/*2634 runs a procedural map, which the game generates.

Wipe data

On what schedule does **/*2634 wipe?

No next wipe can be predicted for **/*2634, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 hours ago.

On **/*2634, what happens on wipe day?

The average peak over recent wipes is 1 players. On the latest wipe the peak came 30 hours after the wipe, with a queue of 1.

Tags and filters

Where does **/*2634 appear among Rust Data lists and filters?

These Rust Data lists include **/*2634: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on **/*2634 hold?

These tags are published by **/*2634 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to **/*2634?

Enter client.connect 111.228.22.153:28026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,370 players 11,874 servers online