Rust Data

rustdata.spaceservers111.228.22.153:28036.ipynb

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Offline 111.228.22.153:28036 checked 5d ago

Dev_248_v2301

modded

Connect

srv = rust.server("111.228.22.153:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 40d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 18 Sep, 09:16 UTC40d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1225
Custom map, no picture published
map
basic_j2
size
3000
seed
1225

Server

srv.info()
address
111.228.22.153:28036
region
–
max players
–
group limit
not published
wipe schedule
–
last wipe
18 Sep 2026, 09:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Dev_248_v2301 rank?

Rank #15,348 on seven-day player hours for Dev_248_v2301, within the top 69% of all ranked servers.

What population does Dev_248_v2301 carry?

Dev_248_v2301 returns no live count at this refresh, having last been seen 5 days 8 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Dev_248_v2301?

The build is Rust network protocol 2301 on Windows, run by Dev_248_v2301. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Dev_248_v2301, and is it online now?

Dev_248_v2301 is offline at this refresh; the last response came 5 days 8 hours ago. 31 of 168 hours up over the last 7 full days, or 18%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Dev_248_v2301 run from?

There is no region published for Dev_248_v2301. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 111.228.22.153:28036.

Map and rules

Which settings and rules does Dev_248_v2301 run?

You will not find a gather rate in the string Dev_248_v2301. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.

Which map has Dev_248_v2301 loaded?

The game generates the map on Dev_248_v2301: procedural, size 3,000, seed 1225. Size and seed fix the map, so RustMaps can show it, linked from this page. basic_j2 is what the map name field says.

Wipe data

When does Dev_248_v2301 wipe, and how often?

Too few wipes are on record for Dev_248_v2301 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 days 11 hours ago, and that is the one in play.

On Dev_248_v2301, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Dev_248_v2301?

These Rust Data lists include Dev_248_v2301: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on Dev_248_v2301 hold?

These tags are published by Dev_248_v2301 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; v2301 (Protocol): Protocol 2301 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h17684147 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Dev_248_v2301?

Enter client.connect 111.228.22.153:28036 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
v2301
Protocol Protocol 2301 is required; a different game version cannot connect.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

h17684147
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online