Offline 111.228.22.153:28036 checked 5d ago
Dev_248_v2301
Connect
srv = rust.server("111.228.22.153:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 18 Sep, 09:16 UTC40d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1225- map
- basic_j2
- size
- 3000
- seed
- 1225
Server
srv.info()- address
- 111.228.22.153:28036
- region
- –
- max players
- –
- group limit
- not published
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 09:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 133/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 101/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dev_248_v2301 rank?
Rank #15,348 on seven-day player hours for Dev_248_v2301, within the top 69% of all ranked servers.
What population does Dev_248_v2301 carry?
Dev_248_v2301 returns no live count at this refresh, having last been seen 5 days 8 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Dev_248_v2301?
The build is Rust network protocol 2301 on Windows, run by Dev_248_v2301. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Dev_248_v2301, and is it online now?
Dev_248_v2301 is offline at this refresh; the last response came 5 days 8 hours ago. 31 of 168 hours up over the last 7 full days, or 18%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Dev_248_v2301 run from?
There is no region published for Dev_248_v2301. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 111.228.22.153:28036.
Map and rules
Which settings and rules does Dev_248_v2301 run?
You will not find a gather rate in the string Dev_248_v2301. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Which map has Dev_248_v2301 loaded?
The game generates the map on Dev_248_v2301: procedural, size 3,000, seed 1225. Size and seed fix the map, so RustMaps can show it, linked from this page. basic_j2 is what the map name field says.
Wipe data
When does Dev_248_v2301 wipe, and how often?
Too few wipes are on record for Dev_248_v2301 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 days 11 hours ago, and that is the one in play.
On Dev_248_v2301, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Dev_248_v2301?
These Rust Data lists include Dev_248_v2301: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on Dev_248_v2301 hold?
These tags are published by Dev_248_v2301 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; v2301 (Protocol): Protocol 2301 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h17684147 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Dev_248_v2301?
Enter client.connect 111.228.22.153:28036 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.