Online 111.97.100.110:28015 checked 11m ago
PrivateServer
Connect
srv = rust.server("111.97.100.110:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 12:46 UTC24d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 111.97.100.110:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 12:46 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 254/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 259/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 103/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 19/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 56/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 37/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does PrivateServer rank?
Over the last seven days PrivateServer sits at #6,751 on player hours, in the top 30% of ranked servers.
How full does PrivateServer run?
The sample now reads 0 players for PrivateServer, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is PrivateServer on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by PrivateServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is PrivateServer, and is it up?
PrivateServer reports itself online at the current refresh. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does PrivateServer run from?
No region is published by PrivateServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 111.97.100.110:28015.
Map and rules
Which rules apply on PrivateServer, and what settings?
No gather rate appears in the name: PrivateServer. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has PrivateServer selected?
PrivateServer runs a procedural map, which the game generates.
Wipe data
When does PrivateServer wipe, and on what schedule?
Too few wipes are on record for PrivateServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 8 hours ago, and that is the one in play.
On PrivateServer, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which lists on Rust Data hold PrivateServer, and which filters?
The Rust Data lists that PrivateServer fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on PrivateServer hold?
The game's server browser reads these tags from PrivateServer: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to PrivateServer?
In Rust, F1 opens the console: type client.connect 111.97.100.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.