Offline 112.136.34.226:28015 checked 17h ago
NAKA server solo
Connect
srv = rust.server("112.136.34.226:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:14 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Thu 15 Oct, 08:59 UTC12d ago | 1 | NaN | 0.9 days | 1 |
| 2 | Fri 9 Oct, 07:44 UTC19d ago | 3 | halved by day 4 | 6.1 days | 2 |
| 3 | Tue 6 Oct, 15:09 UTC21d ago | 3 | NaN | 2.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 112.136.34.226:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:14 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 145/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 172/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 80/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does NAKA server solo rank?
Rank #7,169 on seven-day player hours for NAKA server solo, within the top 32% of all ranked servers.
What population does NAKA server solo carry?
Offline now for NAKA server solo, with the last sample 17 hours ago. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
Server facts
What does performance look like on NAKA server solo?
The 48-hour average is 189 server fps, with a low of 183. The entity count peaked at 95,183, covering buildings, deployables and the rest of the world. A high of 1,867 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is NAKA server solo on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by NAKA server solo. Steam updates your game for you, but the protocol must match to join.
How reliable is NAKA server solo, and is it online now?
Offline now for NAKA server solo, last seen 17 hours ago. A restart about 51 minutes ago is what its reported uptime implies. Uptime of 7% across the last 7 full days: 11 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
In which location is NAKA server solo hosted?
No region is published by NAKA server solo. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 112.136.34.226:28015.
Settings and map
Which settings and rules does NAKA server solo run?
You will not find a gather rate in the string NAKA server solo. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on NAKA server solo?
NAKA server solo runs a procedural map of size 4,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does NAKA server solo wipe?
NAKA server solo wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 1 hours ago.
What is wipe day on NAKA server solo like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.
Lists and tags
Where does NAKA server solo appear among Rust Data lists and filters?
The Rust Data lists that NAKA server solo fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on NAKA server solo hold?
The game's server browser reads these tags from NAKA server solo: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join NAKA server solo?
The manual route: launch Rust, F1, then client.connect 112.136.34.226:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.