Offline 112.184.101.209:28015 checked 5d ago
Reserve server
Connect
srv = rust.server("112.184.101.209:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 16:50 UTC10d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2044414637
- map
- Procedural Map
- size
- 4500
- seed
- 2044414637
Server
srv.info()- address
- 112.184.101.209:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 16:50 UTC
- hostname
- ^
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 109/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Reserve server rank?
Over the last seven days Reserve server sits at #8,604 on player hours, in the top 39% of ranked servers.
How many players does Reserve server hold at once?
The current row shows Reserve server offline; the last response was 5 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is Reserve server on?
Rust network protocol 2635 and build 168909 on Windows is what Reserve server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Reserve server, and is it online now?
Reserve server is offline at this refresh; the last response came 5 days 16 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 18 October 2026.
Where does Reserve server sit?
No region is published by Reserve server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 112.184.101.209:28015 is its address.
Rules, settings, map
Which settings and rules does Reserve server run?
No gather rate appears in the name: Reserve server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Reserve server loaded?
Reserve server runs a procedural map of size 4,500 with seed 2044414637, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Reserve server wipe, and how often?
A rhythm cannot be read from the wipes of Reserve server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 14 hours ago.
What is wipe day on Reserve server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Reserve server?
On Rust Data, Reserve server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Reserve server?
The game's server browser reads these tags from Reserve server: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Reserve server?
Enter client.connect 112.184.101.209:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.