Offline 112.198.208.152:28015 checked 1d ago
My Local Testing Server
Connect
srv = rust.server("112.198.208.152:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 11:18 UTC1d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 112.198.208.152:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 11:18 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Local Testing Server rank?
Over the last seven days My Local Testing Server sits at #11,114 on player hours, in the top 50% of ranked servers.
How many players does My Local Testing Server hold at once?
Offline now for My Local Testing Server, with the last sample 43 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.
Server data
Which Rust version is My Local Testing Server on?
Rust network protocol 2635 and build 168909 on Windows is what My Local Testing Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Local Testing Server, and is it up?
Offline now for My Local Testing Server, last seen 43 hours ago. Over the last 2 full days the hours up number 1 of 48, 2%. Its earliest recorded date in Rust Data is 26 October 2026.
Where does My Local Testing Server sit?
No region is published by My Local Testing Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 112.198.208.152:28015.
Settings and map
Which rules apply on My Local Testing Server, and what settings?
You will not find a gather rate in the string My Local Testing Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has My Local Testing Server loaded?
A procedural map runs on My Local Testing Server, generated by the game.
Wipes and dates
When does My Local Testing Server wipe, and how often?
The record for My Local Testing Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 44 hours ago.
Tags, lists
Which Rust Data filters and lists contain My Local Testing Server?
These Rust Data lists include My Local Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Local Testing Server hold?
These tags are published by My Local Testing Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into My Local Testing Server?
The manual route: launch Rust, F1, then client.connect 112.198.208.152:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.