Offline 113.150.83.105:28015 checked 5h ago
LOCAL RUST
Connect
srv = rust.server("113.150.83.105:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 15:12 UTC21d ago | 1 | NaN | running | 1 |
| 1 | Mon 28 Sep, 12:08 UTC30d ago | 1 | held half | 9.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 113.150.83.105:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 15:12 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 89/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 91/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Population data
What position does LOCAL RUST take in the server rankings?
Over the last seven days LOCAL RUST sits at #6,463 on player hours, in the top 29% of ranked servers.
What population does LOCAL RUST carry?
LOCAL RUST returns no live count at this refresh, having last been seen 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.
Server data
What is the Rust version on LOCAL RUST?
Rust network protocol 2635 and build 168909 on Windows is what LOCAL RUST runs. Joining needs the same protocol on your game; Steam handles the update.
Is LOCAL RUST up, and what does its uptime show?
The latest sample has LOCAL RUST offline, with a last sighting 5 hours ago. 30 of 168 hours up over the last 7 full days, or 18%. Rust Data logged it first on 17 September 2026.
Which location does LOCAL RUST run from?
No region is published by LOCAL RUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 113.150.83.105:28015 is its address.
Settings and map
Which settings and rules does LOCAL RUST run?
The name LOCAL RUST carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has LOCAL RUST selected?
LOCAL RUST runs a procedural map, which the game generates.
Wipes and dates
When does LOCAL RUST wipe, and on what schedule?
The record for LOCAL RUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 21 days 7 hours ago.
On LOCAL RUST, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain LOCAL RUST?
These Rust Data lists include LOCAL RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LOCAL RUST?
Read by the game's server browser, the tags LOCAL RUST publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into LOCAL RUST?
In Rust, F1 opens the console: type client.connect 113.150.83.105:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.