Offline EA 113.78.4.198:28015 checked 4d ago
test01
Connect
srv = rust.server("113.78.4.198:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 05:49 UTC, in 2h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 113.78.4.198:28015
- region
- EA
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 2 Oct 2026, 05:49 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 79 on average | 63/200 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 35 on average | 0/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 31 on average | 33/100 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 5/200 |
| 4 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 0/100 |
| 5 | 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 0/500 |
Quick answers
From the figures on this page.
Population
How does test01 compare in the rankings?
On seven-day player hours test01 is #11,158 overall and #436 in Asia, inside the top 50% of all ranked servers.
How many players does test01 hold at once?
The current row shows test01 offline; the last response was 4 days 18 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does test01 run?
Rust network protocol 2635 and build 168909 on Windows is what test01 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is test01, and is it up?
Offline now for test01, last seen 4 days 18 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is test01 hosted?
In Asia, test01 lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 113.78.4.198:28015 is its address.
Rules, settings, map
Which settings and rules does test01 run?
No gather rate appears in the name: test01. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has test01 selected?
The game generates its map: procedural, on test01.
Wipes and dates
When does test01 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is when the next wipe is due. The world it runs now was generated 27 days 21 hours ago. A fortnightly wipe schedule is published in its tags.
Tags and filters
Which Rust Data filters and lists contain test01?
On Rust Data, test01 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on test01?
The game's server browser reads these tags from test01: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to test01?
The manual route: launch Rust, F1, then client.connect 113.78.4.198:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.