Offline 114.122.165.214:28025 checked 14d ago
Mac Rust - Faster Nights
Connect
srv = rust.server("114.122.165.214:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 14:35 UTC17d ago | 1 | NaN | running | 1 |
| 1 | Thu 8 Oct, 12:42 UTC19d ago | NaN | NaN | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.122.165.214:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 14:35 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 203/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 185/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 162/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 59/1000 |
Quick answers
From the figures on this page.
Population
How does Mac Rust - Faster Nights compare in the rankings?
Rank #15,441 on seven-day player hours for Mac Rust - Faster Nights, within the top 71% of all ranked servers.
What population does Mac Rust - Faster Nights carry?
Offline now for Mac Rust - Faster Nights, with the last sample 14 days 19 hours ago.
Server data
What is the Rust version on Mac Rust - Faster Nights?
The build is Rust network protocol 2634 and build 167398 on Linux, run by Mac Rust - Faster Nights. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Mac Rust - Faster Nights, and is it up?
Mac Rust - Faster Nights is offline at this refresh; the last response came 14 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
In which location is Mac Rust - Faster Nights hosted?
There is no region published for Mac Rust - Faster Nights. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.122.165.214:28025.
Settings and map
What rules and settings are recorded for Mac Rust - Faster Nights?
No gather rate appears in the name: Mac Rust - Faster Nights. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Mac Rust - Faster Nights selected?
Mac Rust - Faster Nights runs a procedural map, which the game generates.
Wipes and dates
When does Mac Rust - Faster Nights wipe, and on what schedule?
The record for Mac Rust - Faster Nights holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 5 hours ago.
On Mac Rust - Faster Nights, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Mac Rust - Faster Nights?
The Rust Data lists that Mac Rust - Faster Nights fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Mac Rust - Faster Nights?
Read by the game's server browser, the tags Mac Rust - Faster Nights publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Mac Rust - Faster Nights?
Enter client.connect 114.122.165.214:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.