Rust Data

rustdata.spaceservers114.122.166.245:28017.ipynb

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Offline 114.122.166.245:28025 checked 6d ago

Mac Rust - Faster Nights

moddedoxide

Connect

srv = rust.server("114.122.166.245:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 1
rank #10,471 # top 47%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.122.166.245:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 12:34 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average118/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average40/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average127/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

What position does Mac Rust - Faster Nights take in the server rankings?

Rank #10,471 on seven-day player hours for Mac Rust - Faster Nights, within the top 47% of all ranked servers.

How full does Mac Rust - Faster Nights run?

Mac Rust - Faster Nights returns no live count at this refresh, having last been seen 6 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is Mac Rust - Faster Nights on?

Version Rust network protocol 2635 and build 167398 on Linux is reported by Mac Rust - Faster Nights. Steam updates your game for you, but the protocol must match to join.

Is Mac Rust - Faster Nights up, and what does its uptime show?

Mac Rust - Faster Nights is offline at this refresh; the last response came 6 days 5 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. Rust Data logged it first on 23 October 2026.

Where does Mac Rust - Faster Nights sit?

There is no region published for Mac Rust - Faster Nights. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 114.122.166.245:28025.

Settings and map

Which rules apply on Mac Rust - Faster Nights, and what settings?

The name Mac Rust - Faster Nights carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Mac Rust - Faster Nights selected?

The game generates its map: procedural, on Mac Rust - Faster Nights.

Wipe schedule

When does Mac Rust - Faster Nights wipe, and on what schedule?

The record for Mac Rust - Faster Nights holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 8 hours ago.

Tags and filters

Which lists on Rust Data hold Mac Rust - Faster Nights, and which filters?

The Rust Data lists that Mac Rust - Faster Nights fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Mac Rust - Faster Nights?

The game's server browser reads these tags from Mac Rust - Faster Nights: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Mac Rust - Faster Nights?

Enter client.connect 114.122.166.245:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,985 players 11,829 servers online