Rust Data

rustdata.spaceservers114.122.167.121:28017.ipynb

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Offline 114.122.167.121:28025 checked 6d ago

Mac Rust - Faster Nights

moddedoxide

Connect

srv = rust.server("114.122.167.121:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #8,965 # top 40%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.122.167.121:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 12:34 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average26/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

What position does Mac Rust - Faster Nights take in the server rankings?

Over the last seven days Mac Rust - Faster Nights sits at #8,965 on player hours, in the top 40% of ranked servers.

How many players does Mac Rust - Faster Nights hold at once?

The current row shows Mac Rust - Faster Nights offline; the last response was 6 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Mac Rust - Faster Nights run?

Rust network protocol 2634 and build 167398 on Linux is what Mac Rust - Faster Nights runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mac Rust - Faster Nights, and is it online now?

Offline now for Mac Rust - Faster Nights, last seen 6 days 8 hours ago. Over the last 7 full days the hours up number 7 of 168, 4%. The first row Rust Data holds for it is dated 19 October 2026.

Where does Mac Rust - Faster Nights sit?

No region is published by Mac Rust - Faster Nights. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 114.122.167.121:28025 is its address.

Settings and map

Which rules apply on Mac Rust - Faster Nights, and what settings?

The name Mac Rust - Faster Nights carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Mac Rust - Faster Nights selected?

Mac Rust - Faster Nights runs a procedural map, which the game generates.

Wipes and dates

When does Mac Rust - Faster Nights wipe, and on what schedule?

A rhythm cannot be read from the wipes of Mac Rust - Faster Nights on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 12 hours ago.

Tags and filters

Which lists on Rust Data hold Mac Rust - Faster Nights, and which filters?

On Rust Data, Mac Rust - Faster Nights appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Mac Rust - Faster Nights hold?

The game's server browser reads these tags from Mac Rust - Faster Nights: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Mac Rust - Faster Nights?

The manual route: launch Rust, F1, then client.connect 114.122.167.121:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online