Rust Data

rustdata.spaceservers114.122.167.188:28017.ipynb

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Offline 114.122.167.188:28025 checked 10h ago

Mac Rust - Faster Nights

moddedoxide

Connect

srv = rust.server("114.122.167.188:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,519 # top 61%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.122.167.188:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:36 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average92/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average106/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28/1000

Quick answers

From the figures on this page.

Population data

How does Mac Rust - Faster Nights compare in the rankings?

Rank #13,519 on seven-day player hours for Mac Rust - Faster Nights, within the top 61% of all ranked servers.

What population does Mac Rust - Faster Nights carry?

The current row shows Mac Rust - Faster Nights offline; the last response was 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

Server data

What is the Rust version on Mac Rust - Faster Nights?

Version Rust network protocol 2635 and build 167398 on Linux is reported by Mac Rust - Faster Nights. Steam updates your game for you, but the protocol must match to join.

How reliable is Mac Rust - Faster Nights, and is it up?

The latest sample has Mac Rust - Faster Nights offline, with a last sighting 10 hours ago. The first row Rust Data holds for it is dated 27 October 2026.

Where does Mac Rust - Faster Nights sit?

For Mac Rust - Faster Nights, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 114.122.167.188:28025 is its address.

Map and rules

Which settings and rules does Mac Rust - Faster Nights run?

The name Mac Rust - Faster Nights carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Mac Rust - Faster Nights selected?

A procedural map runs on Mac Rust - Faster Nights, generated by the game.

Wipe data

When does Mac Rust - Faster Nights wipe, and how often?

Too few wipes are on record for Mac Rust - Faster Nights to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold Mac Rust - Faster Nights, and which filters?

On Rust Data, Mac Rust - Faster Nights appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Mac Rust - Faster Nights hold?

These tags are published by Mac Rust - Faster Nights and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Mac Rust - Faster Nights?

In Rust, F1 opens the console: type client.connect 114.122.167.188:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,568 players 11,784 servers online