Rust Data

rustdata.spaceservers114.122.167.236:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 114.122.167.236:28025 checked 2d ago

Mac Rust - Faster Nights

moddedoxide

Connect

srv = rust.server("114.122.167.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #6,678 # top 30%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.122.167.236:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:36 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average117/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average113/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Mac Rust - Faster Nights rank?

Player hours over seven days put Mac Rust - Faster Nights at #6,678, in the top 30% of the ranked set.

How full does Mac Rust - Faster Nights run?

Mac Rust - Faster Nights returns no live count at this refresh, having last been seen 2 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does Mac Rust - Faster Nights run?

Version Rust network protocol 2635 and build 167398 on Linux is reported by Mac Rust - Faster Nights. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mac Rust - Faster Nights, and is it online now?

The latest sample has Mac Rust - Faster Nights offline, with a last sighting 2 days 5 hours ago. Over the last 2 full days the hours up number 12 of 48, 25%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does Mac Rust - Faster Nights run from?

No region is published by Mac Rust - Faster Nights. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 114.122.167.236:28025 is its address.

Map and rules

Which settings and rules does Mac Rust - Faster Nights run?

The name Mac Rust - Faster Nights carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Mac Rust - Faster Nights selected?

A procedural map runs on Mac Rust - Faster Nights, generated by the game.

Wipe data

When does Mac Rust - Faster Nights wipe, and on what schedule?

Too few wipes are on record for Mac Rust - Faster Nights to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 11 hours ago.

Lists and tags

Where does Mac Rust - Faster Nights appear among Rust Data lists and filters?

On Rust Data, Mac Rust - Faster Nights appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Mac Rust - Faster Nights?

The game's server browser reads these tags from Mac Rust - Faster Nights: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Mac Rust - Faster Nights?

Enter client.connect 114.122.167.236:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online