Rust Data

rustdata.spaceservers114.122.167.240:28017.ipynb

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Offline 114.122.167.240:28025 checked 1d ago

Mac Rust - Faster Nights

moddedoxide

Connect

srv = rust.server("114.122.167.240:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,774 # top 48%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0014:0015:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.122.167.240:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:36 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Mac Rust - Faster Nights rank?

Player hours over seven days put Mac Rust - Faster Nights at #10,774, in the top 48% of the ranked set.

What population does Mac Rust - Faster Nights carry?

Offline now for Mac Rust - Faster Nights, with the last sample 42 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server facts

Which Rust version is Mac Rust - Faster Nights on?

The build is Rust network protocol 2635 and build 167398 on Linux, run by Mac Rust - Faster Nights. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mac Rust - Faster Nights, and is it up?

Offline now for Mac Rust - Faster Nights, last seen 42 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 27 October 2026.

Which location does Mac Rust - Faster Nights run from?

For Mac Rust - Faster Nights, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.122.167.240:28025.

Map and rules

What rules and settings are recorded for Mac Rust - Faster Nights?

You will not find a gather rate in the string Mac Rust - Faster Nights. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Mac Rust - Faster Nights?

Mac Rust - Faster Nights runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Mac Rust - Faster Nights wipe?

The record for Mac Rust - Faster Nights holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 23 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Mac Rust - Faster Nights?

On Rust Data, Mac Rust - Faster Nights appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Mac Rust - Faster Nights?

The game's server browser reads these tags from Mac Rust - Faster Nights: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Mac Rust - Faster Nights?

In Rust, F1 opens the console: type client.connect 114.122.167.240:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online