Offline 114.41.161.218:28015 checked 28d ago
??10X PVE隡??? ^
Connect
srv = rust.server("114.41.161.218:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.41.161.218:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 03:50 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP | EA · groups of 10+ · 10x · weekly · 4 on average | 1/150 |
| 1 | #7[坚果]10X Home/Kit/萌新/公益服/月清 | EA · groups of 8+ · 10x · monthly · 2 on average | 0/500 |
| 2 | 4500 JP/CHIBA PvE 10X NoBPWipe | EA · groups of 8+ · 10x · 1 on average | 0/500 |
| 3 | #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 | EA · groups of 8+ · 10x · biweekly · 1 on average | 0/60 |
| 4 | X-PUNCH[x100/kit/tp/]Wipe 01.10 | EA · groups of 8+ · 100x · monthly · 1 on average | 0/100 |
| 5 | JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 8/120 |
Quick answers
From the figures on this page.
Population data
How does ??10X PVE隡??? ^ compare in the rankings?
Player hours over seven days put ??10X PVE隡??? ^ at #14,392, in the top 60% of the ranked set.
How many players does ??10X PVE隡??? ^ hold at once?
The current row shows ??10X PVE隡??? ^ offline; the last response was 28 days 5 hours ago.
Server facts
What is the Rust version on ??10X PVE隡??? ^?
Rust network protocol 2633 and build 165217 on Windows is what ??10X PVE隡??? ^ runs. Steam updates your game for you, but the protocol must match to join.
Is ??10X PVE隡??? ^ up, and what does its uptime show?
The latest sample has ??10X PVE隡??? ^ offline, with a last sighting 28 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.
In which location is ??10X PVE隡??? ^ hosted?
Its name points to Asia, but ??10X PVE隡??? ^ publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 114.41.161.218:28015.
Rules, settings, map
Which rules apply on ??10X PVE隡??? ^, and what settings?
The name carries the figure: ??10X PVE隡??? ^ runs 10x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has ??10X PVE隡??? ^ selected?
The game generates its map: procedural, on ??10X PVE隡??? ^.
Wipes and dates
When does ??10X PVE隡??? ^ wipe, and how often?
Too few wipes are on record for ??10X PVE隡??? ^ to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 16 hours ago, and that is the one in play.
Tags and filters
Where does ??10X PVE隡??? ^ appear among Rust Data lists and filters?
These Rust Data lists include ??10X PVE隡??? ^: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on ??10X PVE隡??? ^?
These tags are published by ??10X PVE隡??? ^ and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join ??10X PVE隡??? ^?
In Rust, F1 opens the console: type client.connect 114.41.161.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.