Offline 114.44.21.80:28015 checked 35d ago
Pinny Test
Connect
srv = rust.server("114.44.21.80:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1539038390
- map
- Procedural Map
- size
- 5000
- seed
- 1539038390
Server
srv.info()- address
- 114.44.21.80:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 11:09 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
Quick answers
From the figures on this page.
Player counts
How does Pinny Test compare in the rankings?
Over the last seven days Pinny Test sits at #11,247 on player hours, in the top 51% of ranked servers.
What population does Pinny Test carry?
The current row shows Pinny Test offline; the last response was 35 days 19 hours ago.
About the server
What is the Rust version on Pinny Test?
Version Rust network protocol 2633 and build 162929 on Windows is reported by Pinny Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pinny Test, and is it online now?
Offline now for Pinny Test, last seen 35 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.
Where does Pinny Test sit?
No region is published by Pinny Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 114.44.21.80:28015.
Settings and map
What rules and settings are recorded for Pinny Test?
The name Pinny Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pinny Test selected?
Pinny Test runs a procedural map of size 5,000 with seed 1539038390, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pinny Test wipe, and how often?
Too few wipes are on record for Pinny Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 21 hours ago.
Tags, lists
Which lists on Rust Data hold Pinny Test, and which filters?
These Rust Data lists include Pinny Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Pinny Test?
Read by the game's server browser, the tags Pinny Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Pinny Test?
Enter client.connect 114.44.21.80:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.