Offline 114.44.37.205:28015 checked 38d ago
Pinny Test
Connect
srv = rust.server("114.44.37.205:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1539038390- map
- Procedural Map
- size
- 5000
- seed
- 1539038390
Server
srv.info()- address
- 114.44.37.205:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 11:09 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 152/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Pinny Test rank?
Player hours over seven days put Pinny Test at #15,506, in the top 67% of the ranked set.
How many players does Pinny Test hold at once?
Pinny Test returns no live count at this refresh, having last been seen 38 days ago.
About the server
What is the Rust version on Pinny Test?
The build is Rust network protocol 2633 and build 162929 on Windows, run by Pinny Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Pinny Test, and is it online now?
Pinny Test is offline at this refresh; the last response came 38 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.
Where does Pinny Test sit?
No region is published by Pinny Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.44.37.205:28015.
Settings and map
Which rules apply on Pinny Test, and what settings?
The name Pinny Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pinny Test selected?
Pinny Test runs a procedural map of size 5,000 with seed 1539038390, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Pinny Test wipe, and how often?
Too few wipes are on record for Pinny Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 1 hours ago.
Lists and tags
Which lists on Rust Data hold Pinny Test, and which filters?
The Rust Data lists that Pinny Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Pinny Test?
The game's server browser reads these tags from Pinny Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Pinny Test?
Enter client.connect 114.44.37.205:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.