Offline 114.44.41.46:28015 checked 3d ago
Pinny Test
Connect
srv = rust.server("114.44.41.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2128749943
- map
- Procedural Map
- size
- 5000
- seed
- 2128749943
Server
srv.info()- address
- 114.44.41.46:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 01:48 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 103/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 151/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pinny Test rank?
Over the last seven days Pinny Test sits at #5,657 on player hours, in the top 25% of ranked servers.
How many players does Pinny Test hold at once?
Offline now for Pinny Test, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 2 players and peaked at 4.
Server data
Which Rust version is Pinny Test on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Pinny Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pinny Test, and is it up?
The latest sample has Pinny Test offline, with a last sighting 3 days 23 hours ago. Over the last 6 full days the hours up number 12 of 144, 8%. Rust Data logged it first on 22 October 2026.
Where does Pinny Test sit?
For Pinny Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 114.44.41.46:28015 is its address.
Rules, settings, map
Which settings and rules does Pinny Test run?
No gather rate appears in the name: Pinny Test. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Pinny Test selected?
Size 5,000, seed 2128749943: the procedural map on Pinny Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pinny Test wipe, and how often?
Too few wipes are on record for Pinny Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 6 hours ago.
Tags, lists
Which Rust Data filters and lists contain Pinny Test?
The Rust Data lists that Pinny Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Pinny Test hold?
Read by the game's server browser, the tags Pinny Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Pinny Test?
Enter client.connect 114.44.41.46:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.