Offline 115.186.234.4:28015 checked 2d ago
Carbon Dev
Connect
srv = rust.server("115.186.234.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 115.186.234.4:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 05:15 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Carbon Dev take in the server rankings?
Player hours over seven days put Carbon Dev at #7,709, in the top 35% of the ranked set.
What population does Carbon Dev carry?
Carbon Dev returns no live count at this refresh, having last been seen 2 days 18 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on Carbon Dev?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Carbon Dev. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Carbon Dev, and is it online now?
The latest sample has Carbon Dev offline, with a last sighting 2 days 18 hours ago. Uptime of 6% across the last 4 full days: 6 hours of 96. Its earliest recorded date in Rust Data is 24 October 2026.
In which location is Carbon Dev hosted?
There is no region published for Carbon Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 115.186.234.4:28015.
Map and rules
Which settings and rules does Carbon Dev run?
You will not find a gather rate in the string Carbon Dev. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Carbon Dev selected?
The game generates its map: procedural, on Carbon Dev.
Wipe schedule
When does Carbon Dev wipe, and on what schedule?
Too few wipes are on record for Carbon Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 1 hours ago.
Tags and filters
Which lists on Rust Data hold Carbon Dev, and which filters?
These Rust Data lists include Carbon Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Carbon Dev hold?
These tags are published by Carbon Dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Carbon Dev?
Enter client.connect 115.186.234.4:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.