Offline 115.42.46.207:28025 checked 14d ago
Puffins Pool
Connect
srv = rust.server("115.42.46.207:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 115.42.46.207:28025
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 00:24 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population
How does Puffins Pool compare in the rankings?
Rank #13,019 on seven-day player hours for Puffins Pool, within the top 60% of all ranked servers.
How many players does Puffins Pool hold at once?
The current row shows Puffins Pool offline; the last response was 14 days 17 hours ago.
Server facts
Which Rust version is Puffins Pool on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Puffins Pool. The protocol has to match before you can join, and Steam does the updating.
Is Puffins Pool up, and what does its uptime show?
The latest sample has Puffins Pool offline, with a last sighting 14 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.
In which location is Puffins Pool hosted?
No region is published by Puffins Pool. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 115.42.46.207:28025 is its address.
Rules, settings, map
Which rules apply on Puffins Pool, and what settings?
You will not find a gather rate in the string Puffins Pool. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Puffins Pool loaded?
Size 3,500, seed 648252: the procedural map on Puffins Pool, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Puffins Pool wipe, and on what schedule?
Too few wipes are on record for Puffins Pool to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 23 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Puffins Pool?
These Rust Data lists include Puffins Pool: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Puffins Pool?
The game's server browser reads these tags from Puffins Pool: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Puffins Pool?
In Rust, F1 opens the console: type client.connect 115.42.46.207:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.