Online NA 115.42.46.218:28035 checked 8m ago
Pandemic PvE - Practically Complete PvE Protection
Connect
srv = rust.server("115.42.46.218:28137")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:59 UTC FW26d ago | 12 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 809082222
- map
- Procedural Map
- size
- 4500
- seed
- 809082222
Server
srv.info()- address
- 115.42.46.218:28035
- region
- NA
- max players
- 50
- group limit
- 12 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 37/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 37/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 21/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 26/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 26 on average | 20/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 10/420 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pandemic PvE - Practically Complete PvE Protection rank?
Player hours over the last seven days: #2,522 for Pandemic PvE - Practically Complete PvE Protection, #398 in North America, within the top 11% of the ranked set.
What population does Pandemic PvE - Practically Complete PvE Protection carry?
Pandemic PvE - Practically Complete PvE Protection reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 8. Peak hour in the last 48 hours: 00:00 UTC, mean 5 players.
About the server
What does performance look like on Pandemic PvE - Practically Complete PvE Protection?
Averaged over 48 hours: 78 server fps, never under 41. Entity numbers reached 167,093, and that includes buildings, deployables and the rest. Memory peaked at 5,303 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Pandemic PvE - Practically Complete PvE Protection?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Pandemic PvE - Practically Complete PvE Protection. Steam updates your game for you, but the protocol must match to join.
Is Pandemic PvE - Practically Complete PvE Protection up, and what does its uptime show?
Pandemic PvE - Practically Complete PvE Protection reports itself online at the current refresh. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is Pandemic PvE - Practically Complete PvE Protection hosted?
With its NA tag, Pandemic PvE - Practically Complete PvE Protection lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 115.42.46.218:28035 is its address.
Map and rules
Which rules apply on Pandemic PvE - Practically Complete PvE Protection, and what settings?
No gather rate appears in the name: Pandemic PvE - Practically Complete PvE Protection. The cap on a group is 12 players. Game mode roleplay, with this note: rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Pandemic PvE - Practically Complete PvE Protection?
Size 4,500, seed 809082222: the procedural map on Pandemic PvE - Practically Complete PvE Protection, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Pandemic PvE - Practically Complete PvE Protection wipe?
Once a month Pandemic PvE - Practically Complete PvE Protection wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days ago. The tags list wipes as monthly.
On Pandemic PvE - Practically Complete PvE Protection, what happens on wipe day?
Across recent wipes the busiest point averaged 12 players. The crowd on the latest wipe topped out 8 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Pandemic PvE - Practically Complete PvE Protection?
These Rust Data lists include Pandemic PvE - Practically Complete PvE Protection: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Pandemic PvE - Practically Complete PvE Protection hold?
Read by the game's server browser, the tags Pandemic PvE - Practically Complete PvE Protection publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts12 (Group limit): Team size tops out at 12; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Pandemic PvE - Practically Complete PvE Protection?
In Rust, F1 opens the console: type client.connect 115.42.46.218:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.