Rust Data

rustdata.spaceservers116.203.89.180:28015.ipynb

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Offline 116.203.89.180:28010 checked 20d ago

Rustoria.co - US Main Preview Server (Map #1)

moddedpve

Connect

srv = rust.server("116.203.89.180:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,901 # top 71%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
116.203.89.180:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 10:02 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average243/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average125/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average42/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average35/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 39 on average24/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average27/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustoria.co - US Main Preview Server (Map #1) rank?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #1) at #15,901, in the top 71% of the ranked set.

What population does Rustoria.co - US Main Preview Server (Map #1) carry?

Offline now for Rustoria.co - US Main Preview Server (Map #1), with the last sample 20 days 4 hours ago.

About the server

What Rust version does Rustoria.co - US Main Preview Server (Map #1) run?

Version Rust network protocol 2634 and build 167058 on Linux is reported by Rustoria.co - US Main Preview Server (Map #1). Joining needs the same protocol on your game; Steam handles the update.

Is Rustoria.co - US Main Preview Server (Map #1) up, and what does its uptime show?

Offline now for Rustoria.co - US Main Preview Server (Map #1), last seen 20 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 7 October 2026.

Where does Rustoria.co - US Main Preview Server (Map #1) sit?

Its name points to North America, but Rustoria.co - US Main Preview Server (Map #1) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.203.89.180:28010.

Rules, settings, map

Which settings and rules does Rustoria.co - US Main Preview Server (Map #1) run?

The name Rustoria.co - US Main Preview Server (Map #1) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. VAC is running: Valve's anti-cheat is on.

Which map has Rustoria.co - US Main Preview Server (Map #1) selected?

Size 4,500, seed 1337: the procedural map on Rustoria.co - US Main Preview Server (Map #1), generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does Rustoria.co - US Main Preview Server (Map #1) wipe?

The record for Rustoria.co - US Main Preview Server (Map #1) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 10 hours ago.

Lists and tags

Which lists on Rust Data hold Rustoria.co - US Main Preview Server (Map #1), and which filters?

The Rust Data lists that Rustoria.co - US Main Preview Server (Map #1) fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Rustoria.co - US Main Preview Server (Map #1)?

These tags are published by Rustoria.co - US Main Preview Server (Map #1) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): Base design and practice; creative (Creative): Nothing to gather; build freely; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rustoria.co - US Main Preview Server (Map #1)?

In Rust, F1 opens the console: type client.connect 116.203.89.180:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
builds
Build server Base design and practice.
creative
Creative Nothing to gather; build freely.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,845 players 11,853 servers online