Offline 116.82.204.248:28015 checked 6d ago
My Private Build Server
Connect
srv = rust.server("116.82.204.248:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 116.82.204.248:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 09:22 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 9/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 1/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 75/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 159/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 54/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 13/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Private Build Server rank?
Rank #15,414 on seven-day player hours for My Private Build Server, within the top 69% of all ranked servers.
How full does My Private Build Server run?
My Private Build Server returns no live count at this refresh, having last been seen 6 days 16 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on My Private Build Server?
The build is Rust network protocol 2633 and build 163794 on Windows, run by My Private Build Server. The protocol has to match before you can join, and Steam does the updating.
Is My Private Build Server up, and what does its uptime show?
The latest sample has My Private Build Server offline, with a last sighting 6 days 16 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.
In which location is My Private Build Server hosted?
For My Private Build Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.82.204.248:28015.
Settings and map
Which settings and rules does My Private Build Server run?
You will not find a gather rate in the string My Private Build Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Private Build Server selected?
A procedural map runs on My Private Build Server, generated by the game.
Wipes and dates
When does My Private Build Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Private Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 16 hours ago, and that is the one in play.
Tags and filters
Where does My Private Build Server appear among Rust Data lists and filters?
The Rust Data lists that My Private Build Server fits are: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Private Build Server?
Read by the game's server browser, the tags My Private Build Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into My Private Build Server?
The manual route: launch Rust, F1, then client.connect 116.82.204.248:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.