Offline 116.89.111.196:28315 checked 13d ago
[TEST] The Test Server
Connect
srv = rust.server("116.89.111.196:28317")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 14:17 UTC25d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 15:15 UTC42d ago | 1 | halved by day 1 | 17 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1845678248
- map
- Procedural Map
- size
- 3700
- seed
- 1845678248
Server
srv.info()- address
- 116.89.111.196:28315
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:56 UTC
- hostname
- –
- first seen
- 16 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Population
How does [TEST] The Test Server compare in the rankings?
Player hours over seven days put [TEST] The Test Server at #15,126, in the top 70% of the ranked set.
How full does [TEST] The Test Server run?
The current row shows [TEST] The Test Server offline; the last response was 13 days 21 hours ago.
About the server
What is the Rust version on [TEST] The Test Server?
Rust network protocol 2634 and build 166652 on Linux is what [TEST] The Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [TEST] The Test Server, and is it online now?
Offline now for [TEST] The Test Server, last seen 13 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does [TEST] The Test Server run from?
No region is published by [TEST] The Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.89.111.196:28315.
Map and rules
What rules and settings are recorded for [TEST] The Test Server?
The name [TEST] The Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [TEST] The Test Server loaded?
[TEST] The Test Server runs a procedural map of size 3,700 with seed 1845678248, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does [TEST] The Test Server wipe?
Too few wipes are on record for [TEST] The Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 5 hours ago.
What is wipe day on [TEST] The Test Server like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which lists on Rust Data hold [TEST] The Test Server, and which filters?
On Rust Data, [TEST] The Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [TEST] The Test Server hold?
Read by the game's server browser, the tags [TEST] The Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [TEST] The Test Server?
The manual route: launch Rust, F1, then client.connect 116.89.111.196:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.