Rust Data

rustdata.spaceservers116.89.111.196:28317.ipynb

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Offline 116.89.111.196:28315 checked 13d ago

[TEST] The Test Server

moddedoxide

Connect

srv = rust.server("116.89.111.196:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,126 # top 70%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 14:17 UTC25d ago 0 NaN running 0
1 Thu 17 Sep, 15:15 UTC42d ago 1 halved by day 1 17 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1845678248
Map of [TEST] The Test Server
map
Procedural Map
size
3700
seed
1845678248
Open on RustMaps

Server

srv.info()
address
116.89.111.196:28315
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:56 UTC
hostname
–
first seen
16 Sep 2026

About this server · in its own words

print(srv.description)
Test server. WS:3700 Seed:1845678248 Map:https://download.thedenservers.com/proceduralmap.3700.1845678248.289.map

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average119/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average129/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Population

How does [TEST] The Test Server compare in the rankings?

Player hours over seven days put [TEST] The Test Server at #15,126, in the top 70% of the ranked set.

How full does [TEST] The Test Server run?

The current row shows [TEST] The Test Server offline; the last response was 13 days 21 hours ago.

About the server

What is the Rust version on [TEST] The Test Server?

Rust network protocol 2634 and build 166652 on Linux is what [TEST] The Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [TEST] The Test Server, and is it online now?

Offline now for [TEST] The Test Server, last seen 13 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does [TEST] The Test Server run from?

No region is published by [TEST] The Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.89.111.196:28315.

Map and rules

What rules and settings are recorded for [TEST] The Test Server?

The name [TEST] The Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [TEST] The Test Server loaded?

[TEST] The Test Server runs a procedural map of size 3,700 with seed 1845678248, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does [TEST] The Test Server wipe?

Too few wipes are on record for [TEST] The Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 5 hours ago.

What is wipe day on [TEST] The Test Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold [TEST] The Test Server, and which filters?

On Rust Data, [TEST] The Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [TEST] The Test Server hold?

Read by the game's server browser, the tags [TEST] The Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [TEST] The Test Server?

The manual route: launch Rust, F1, then client.connect 116.89.111.196:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online