Rust Data

rustdata.spaceservers116.91.213.117:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 116.91.213.117:28015 checked 2d ago

ChainLinkHosting Rust validation

moddedoxide

Connect

srv = rust.server("116.91.213.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #12,710 # top 57%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
116.91.213.117:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 03:31 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average23/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Player counts

What position does ChainLinkHosting Rust validation take in the server rankings?

Rank #12,710 on seven-day player hours for ChainLinkHosting Rust validation, within the top 57% of all ranked servers.

What population does ChainLinkHosting Rust validation carry?

The current row shows ChainLinkHosting Rust validation offline; the last response was 2 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

Which Rust version is ChainLinkHosting Rust validation on?

Rust network protocol 2635 and build 168909 on Linux is what ChainLinkHosting Rust validation runs. Steam updates your game for you, but the protocol must match to join.

Is ChainLinkHosting Rust validation up, and what does its uptime show?

ChainLinkHosting Rust validation is offline at this refresh; the last response came 2 days 19 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is ChainLinkHosting Rust validation hosted?

There is no region published for ChainLinkHosting Rust validation. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.91.213.117:28015.

Settings and map

Which settings and rules does ChainLinkHosting Rust validation run?

The name ChainLinkHosting Rust validation carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ChainLinkHosting Rust validation loaded?

The game generates its map: procedural, on ChainLinkHosting Rust validation.

Wipe data

When does ChainLinkHosting Rust validation wipe, and how often?

The record for ChainLinkHosting Rust validation holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 21 hours ago, and that is the one in play.

Tags and filters

Where does ChainLinkHosting Rust validation appear among Rust Data lists and filters?

On Rust Data, ChainLinkHosting Rust validation appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ChainLinkHosting Rust validation hold?

These tags are published by ChainLinkHosting Rust validation and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ChainLinkHosting Rust validation?

Enter client.connect 116.91.213.117:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online