Rust Data

rustdata.spaceservers117.20.69.122:28015.ipynb

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Offline 117.20.69.122:28015 checked 19d ago

My Rust Devblog 133 Server on Version 1051.72

modded

Connect

srv = rust.server("117.20.69.122:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,332 # top 65%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
117.20.69.122:28015
region
–
max players
1
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average194/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Quick answers

From the figures on this page.

Player counts

How does My Rust Devblog 133 Server on Version 1051.72 compare in the rankings?

Over the last seven days My Rust Devblog 133 Server on Version 1051.72 sits at #14,332 on player hours, in the top 65% of ranked servers.

How full does My Rust Devblog 133 Server on Version 1051.72 run?

Offline now for My Rust Devblog 133 Server on Version 1051.72, with the last sample 19 days 8 hours ago.

Server data

Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?

Version Rust network protocol 1806 on Windows is reported by My Rust Devblog 133 Server on Version 1051.72. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust Devblog 133 Server on Version 1051.72 up, and what does its uptime show?

Offline now for My Rust Devblog 133 Server on Version 1051.72, last seen 19 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.

Where does My Rust Devblog 133 Server on Version 1051.72 sit?

No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Data does not look up where the machine stands; it shows where a server says it is. 117.20.69.122:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Rust Devblog 133 Server on Version 1051.72?

The name My Rust Devblog 133 Server on Version 1051.72 carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.

Which map has My Rust Devblog 133 Server on Version 1051.72 loaded?

A procedural map runs on My Rust Devblog 133 Server on Version 1051.72, generated by the game.

Wipe schedule

When does My Rust Devblog 133 Server on Version 1051.72 wipe, and on what schedule?

The record for My Rust Devblog 133 Server on Version 1051.72 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.

Tags and filters

Which Rust Data filters and lists contain My Rust Devblog 133 Server on Version 1051.72?

On Rust Data, My Rust Devblog 133 Server on Version 1051.72 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

How should you read the server tags on My Rust Devblog 133 Server on Version 1051.72?

These tags are published by My Rust Devblog 133 Server on Version 1051.72 and read by the game's server browser: mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, your game must run protocol 1806; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; h815a96ff (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into My Rust Devblog 133 Server on Version 1051.72?

Enter client.connect 117.20.69.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Slot count: 1.
v1806
Protocol To join, your game must run protocol 1806.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h815a96ff
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online