Offline 117.20.69.122:28015 checked 19d ago
My Rust Devblog 133 Server on Version 1051.72
Connect
srv = rust.server("117.20.69.122:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 117.20.69.122:28015
- region
- –
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 194/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 44/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 268/700 |
Quick answers
From the figures on this page.
Player counts
How does My Rust Devblog 133 Server on Version 1051.72 compare in the rankings?
Over the last seven days My Rust Devblog 133 Server on Version 1051.72 sits at #14,332 on player hours, in the top 65% of ranked servers.
How full does My Rust Devblog 133 Server on Version 1051.72 run?
Offline now for My Rust Devblog 133 Server on Version 1051.72, with the last sample 19 days 8 hours ago.
Server data
Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
Version Rust network protocol 1806 on Windows is reported by My Rust Devblog 133 Server on Version 1051.72. Joining needs the same protocol on your game; Steam handles the update.
Is My Rust Devblog 133 Server on Version 1051.72 up, and what does its uptime show?
Offline now for My Rust Devblog 133 Server on Version 1051.72, last seen 19 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.
Where does My Rust Devblog 133 Server on Version 1051.72 sit?
No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Data does not look up where the machine stands; it shows where a server says it is. 117.20.69.122:28015 is its address.
Rules, settings, map
What rules and settings are recorded for My Rust Devblog 133 Server on Version 1051.72?
The name My Rust Devblog 133 Server on Version 1051.72 carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.
Which map has My Rust Devblog 133 Server on Version 1051.72 loaded?
A procedural map runs on My Rust Devblog 133 Server on Version 1051.72, generated by the game.
Wipe schedule
When does My Rust Devblog 133 Server on Version 1051.72 wipe, and on what schedule?
The record for My Rust Devblog 133 Server on Version 1051.72 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.
Tags and filters
Which Rust Data filters and lists contain My Rust Devblog 133 Server on Version 1051.72?
On Rust Data, My Rust Devblog 133 Server on Version 1051.72 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
How should you read the server tags on My Rust Devblog 133 Server on Version 1051.72?
These tags are published by My Rust Devblog 133 Server on Version 1051.72 and read by the game's server browser: mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, your game must run protocol 1806; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; h815a96ff (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into My Rust Devblog 133 Server on Version 1051.72?
Enter client.connect 117.20.69.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.