Rust Data

rustdata.spaceservers117.5.142.30:28017.ipynb

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Offline 117.5.142.30:28015 checked 13d ago

TeddyServer

biweekly wipes moddedcarbon

Connect

srv = rust.server("117.5.142.30:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #12,874 # top 60%
last wipe 13d ago # biweekly schedule
next wipe 6h # Thu 29 Oct, 12:34 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep12 Oct17 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 12:34 UTC, in 6h. # Its biweekly schedule tag · low confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 10

Coming wipes

inatkind
06hThu 29 Oct, 12:34 UTCwipe
17d 13hThu 5 Nov, 19:00 UTCFW force wipe
214d 6hThu 12 Nov, 12:34 UTCwipe
328d 6hThu 26 Nov, 12:34 UTCwipe
435d 13hThu 3 Dec, 19:00 UTCFW force wipe
542d 6hThu 10 Dec, 12:34 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 12:34 UTC13d ago 1 NaN running 1
1 Mon 12 Oct, 11:21 UTC16d ago 1 NaN 3.1 days 1
2 Fri 9 Oct, 09:25 UTC19d ago 1 NaN 3.1 days 1
3 Fri 25 Sep, 13:40 UTC33d ago 1 NaN 13.8 days 0
4 Sun 13 Sep, 16:19 UTC45d ago 1 halved by day 10 11.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
117.5.142.30:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 12:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average45/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average3/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average6/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average9/50
5[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average0/20

Quick answers

From the figures on this page.

Player counts

What position does TeddyServer take in the server rankings?

Over the last seven days TeddyServer sits at #12,874 on player hours, in the top 60% of ranked servers.

What population does TeddyServer carry?

TeddyServer returns no live count at this refresh, having last been seen 13 days 13 hours ago.

Server facts

What Rust version does TeddyServer run?

Rust network protocol 2634 and build 167781 on Windows is what TeddyServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TeddyServer, and is it up?

TeddyServer is offline at this refresh; the last response came 13 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does TeddyServer sit?

There is no region published for TeddyServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 117.5.142.30:28015 is its address.

Rules, settings, map

What rules and settings are recorded for TeddyServer?

You will not find a gather rate in the string TeddyServer. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on TeddyServer?

TeddyServer runs a procedural map, which the game generates.

Wipes and dates

When does TeddyServer wipe, and on what schedule?

The prediction follows the tag, because TeddyServer's wipes on record are too few to confirm the schedule. Thursday 29 October at 12:34 UTC is when the next wipe is due. A new world was started 13 days 17 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

On TeddyServer, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 10.

Tags and filters

Which Rust Data filters and lists contain TeddyServer?

These Rust Data lists include TeddyServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on TeddyServer?

These tags are published by TeddyServer and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into TeddyServer?

The manual route: launch Rust, F1, then client.connect 117.5.142.30:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,880 players 11,622 servers online