Offline EA 117.90.232.29:28015 checked 8d ago
SCPVE - TEST - RICK
Connect
srv = rust.server("117.90.232.29:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:45 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Mon 5 Oct, 07:03 UTC23d ago | 2 | held half | 11 days | 0 |
| 2 | Fri 2 Oct, 09:53 UTC26d ago | 2 | held half | 2.9 days | 2 |
| 3 | Fri 2 Oct, 03:06 UTC26d ago | 2 | NaN | 0.3 days | 0 |
| 4 | Tue 29 Sep, 16:24 UTC29d ago | 2 | held half | 2.4 days | 0 |
| 5 | Mon 28 Sep, 06:51 UTC30d ago | 2 | NaN | 1.4 days | 1 |
| 6 | Sat 26 Sep, 09:32 UTC32d ago | 2 | NaN | 1.9 days | 0 |
| 7 | Fri 25 Sep, 15:51 UTC33d ago | 2 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rustpve.top
rust.servers(operator="rustpve.top").sort_values("players")
| server | players | |
|---|---|---|
| 0 | 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK | 0/128 |
| 1 | SCPVE - TEST - RICK | 0/10 |
3 servers publish a rustpve.top hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 小淘气PVE-简单玩法-10倍爆率-经久耐玩 | EA · groups of 8+ · monthly · 25 on average | 1/100 |
| 1 | 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 | EA · groups of 20+ · monthly · 21 on average | 25/100 |
| 2 | 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 | EA · groups of 20+ · monthly · 17 on average | 16/200 |
| 3 | 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 | EA · groups of 20+ · monthly · 14 on average | 15/200 |
| 4 | 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 | EA · groups of 20+ · monthly · 13 on average | 15/200 |
| 5 | 『微光』PVE|原倍|事件活动|萌新养老 | EA · groups of 8+ · monthly · 13 on average | 7/100 |
Quick answers
From the figures on this page.
Player counts
How does SCPVE - TEST - RICK compare in the rankings?
Player hours over the last seven days: #13,059 for SCPVE - TEST - RICK, #479 in Asia, within the top 59% of the ranked set.
How many players does SCPVE - TEST - RICK hold at once?
SCPVE - TEST - RICK returns no live count at this refresh, having last been seen 8 days 12 hours ago.
Server facts
What Rust version does SCPVE - TEST - RICK run?
Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK runs. The protocol has to match before you can join, and Steam does the updating.
Is SCPVE - TEST - RICK up, and what does its uptime show?
SCPVE - TEST - RICK is offline at this refresh; the last response came 8 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
In which location is SCPVE - TEST - RICK hosted?
The EA tag is what SCPVE - TEST - RICK uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 117.90.232.29:28015.
Map and rules
What rules and settings are recorded for SCPVE - TEST - RICK?
No gather rate appears in the name: SCPVE - TEST - RICK. The group limit sits at the default of 8 players. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.
What is the map on SCPVE - TEST - RICK?
Size 4,500, seed 1337: the procedural map on SCPVE - TEST - RICK, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: 亚特兰大 : 行尸走肉.
Wipes and dates
When does SCPVE - TEST - RICK wipe, and on what schedule?
Once a month SCPVE - TEST - RICK wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 9 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On SCPVE - TEST - RICK, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold SCPVE - TEST - RICK, and which filters?
These Rust Data lists include SCPVE - TEST - RICK: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs SCPVE - TEST - RICK?
A rustpve.top hostname is published by SCPVE - TEST - RICK and by 2 other servers we track, which suggests the same operator runs them.
How should you read the server tags on SCPVE - TEST - RICK?
Read by the game's server browser, the tags SCPVE - TEST - RICK publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to SCPVE - TEST - RICK?
Enter client.connect 117.90.232.29:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustimg.rustpve.top/QUN/QQ.png.