Rust Data

rustdata.spaceservers49.84.34.129:28017.ipynb

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Offline EA 49.84.34.129:28015 checked 9h ago

SCPVE - TEST - RICK

monthly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("49.84.34.129:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 2
rank #6,412 # top 29% · #402 in EA
last wipe 2d ago # monthly schedule
next wipe 8d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0011:0007:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510009:0011:0007:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
08d 19hThu 5 Nov, 19:00 UTCFW force wipe
136d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 07:54 UTC2d ago 2 NaN running 1
1 Sat 24 Oct, 13:44 UTC3d ago 2 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of SCPVE - TEST - RICK
map
亚特兰大 : 行尸走肉
size
4500
seed
1337

Server

srv.info()
address
49.84.34.129:28015
region
EA
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
25 Oct 2026, 11:21 UTC
hostname
rustpve.top
first seen
21 Oct 2026

Operator · rustpve.top

rust.servers(operator="rustpve.top").sort_values("players")

3 servers publish a rustpve.top hostname.

About this server · in its own words

print(srv.description)
本服为PVE服,装有完善的PVE保护插件。 防抄,防杀,防偷,防抢。 本服已运营10年之久,经典老服,值得信赖。 点击下方 [ 访问网页 ] 按钮加入玩家QQ群:342628。 本服玩法 实体商城系统,物品买卖交易自由。 动态倍数,倍数随时间&等级增长。 技能等级系统,自由分配点数增强自身属性。 多样科学家、僵尸,体验真正的生存PVE,更有高难度BOSS等你来战。 本服插件 [ 殖民基地 ] [ 防御基地 ] [ 卫星陨落 ] [ 猛兽副本 ] [ 运输车队 ] [ 血月模式 ] [ 技能等级 ] [ 数据排行 ] [ 制作工厂 ] [ 武器升级 ] [ 喷气背包 ] [ 段位升级 ] [ 追踪导弹 ] [ 武直突袭 ] [ 刮刮乐卡 ] [ 电脑挖矿 ] [ 召唤坦克 ] [ 连发火箭 ] [ 生存商行 ] [ 定制皮肤 ] [ 建筑皮肤 ] [ 便携载具 ] [ 加倍武器 ] [ 全图僵尸 ] [ 殖民部队 ] [ 军衔装备 ] [ 每日签到 ] [ 货机坠毁 ] [ 任务挑战 ] [ 扩展背包 ] [ 跨档传承 ] [ 死亡传送 ] [ 图纸升级 ] [ 看脸赌石 ] [ 撤离行动 ] [ 丧尸突围 ] [ 存亡之战 ] [ 装甲列车 ] [ 通行战令 ] [ 通行任务 ] 更多玩法持续更新中...

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 26 on average6/100
1小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average5/100
2低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 16 on average16/200
3『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 13 on average6/100
4鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average15/200
5黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average15/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does SCPVE - TEST - RICK rank?

On seven-day player hours SCPVE - TEST - RICK is #6,412 overall and #402 in Asia, inside the top 29% of all ranked servers.

How many players does SCPVE - TEST - RICK hold at once?

Offline now for SCPVE - TEST - RICK, with the last sample 9 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 2 players.

Server data

How smoothly does SCPVE - TEST - RICK run?

The 48-hour average is 80 server fps, with a low of 74. The entity count peaked at 142,422, covering buildings, deployables and the rest of the world. Memory peaked at 4,380 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does SCPVE - TEST - RICK run?

Rust network protocol 2635 and build 168909 on Windows is what SCPVE - TEST - RICK runs. The protocol has to match before you can join, and Steam does the updating.

Is SCPVE - TEST - RICK up, and what does its uptime show?

SCPVE - TEST - RICK is offline at this refresh; the last response came 9 hours ago. Count back 5 hours from its reported uptime to get the last restart. 20 of 120 hours up over the last 5 full days, or 17%. Rust Data logged it first on 21 October 2026.

Where does SCPVE - TEST - RICK sit?

The EA tag is what SCPVE - TEST - RICK uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 49.84.34.129:28015 is its address.

Rules, settings, map

What rules and settings are recorded for SCPVE - TEST - RICK?

The name SCPVE - TEST - RICK carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as softcore, Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.

Which map has SCPVE - TEST - RICK loaded?

Size 4,500, seed 1337: the procedural map on SCPVE - TEST - RICK, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: 亚特兰大 : 行尸走肉.

Wipe schedule

When does SCPVE - TEST - RICK wipe, and how often?

Once a month SCPVE - TEST - RICK wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 2 days 11 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on SCPVE - TEST - RICK like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 27 hours after it began.

Tags, lists

Where does SCPVE - TEST - RICK appear among Rust Data lists and filters?

On Rust Data, SCPVE - TEST - RICK appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Who operates SCPVE - TEST - RICK?

The same operator most likely runs SCPVE - TEST - RICK and 2 other servers we track, as all publish a rustpve.top hostname.

How should you read the server tags on SCPVE - TEST - RICK?

Read by the game's server browser, the tags SCPVE - TEST - RICK publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into SCPVE - TEST - RICK?

Enter client.connect 49.84.34.129:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rustimg.rustpve.top/QUN/QQ.png is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online