Offline 118.148.166.163:28025 checked 24d ago
Reid REC
Connect
srv = rust.server("118.148.166.163:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 118.148.166.163:28025
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 04:30 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 195/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 282/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Reid REC rank?
Player hours over seven days put Reid REC at #15,986, in the top 71% of the ranked set.
How full does Reid REC run?
The current row shows Reid REC offline; the last response was 24 days 8 hours ago.
Server facts
What Rust version does Reid REC run?
Rust network protocol 2634 and build 166652 on Windows is what Reid REC runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Reid REC, and is it up?
The latest sample has Reid REC offline, with a last sighting 24 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 5 October 2026.
In which location is Reid REC hosted?
No region is published by Reid REC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 118.148.166.163:28025.
Map and rules
Which settings and rules does Reid REC run?
The name Reid REC carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Reid REC selected?
A procedural map runs on Reid REC, generated by the game.
Wipe schedule
When does Reid REC wipe, and on what schedule?
A rhythm cannot be read from the wipes of Reid REC on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 9 hours ago.
Lists and tags
Where does Reid REC appear among Rust Data lists and filters?
The Rust Data lists that Reid REC fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Reid REC hold?
Read by the game's server browser, the tags Reid REC publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Reid REC?
In Rust, F1 opens the console: type client.connect 118.148.166.163:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.