Online 118.156.125.160:28015 checked 21m ago
oborotty Server
Connect
srv = rust.server("118.156.125.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 18:19 UTC24d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 07:53 UTC27d ago | 3 | halved by day 2 | 3.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 118.156.125.160:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Aug 2026, 08:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182/215 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does oborotty Server rank?
Rank #15,262 on seven-day player hours for oborotty Server, within the top 69% of all ranked servers.
How full does oborotty Server run?
Current row: 0 players on oborotty Server, against 500 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on oborotty Server?
Averaged over 48 hours: 87 server fps, never under 32. The entity count peaked at 141,886, covering buildings, deployables and the rest of the world. The memory field tops out at 3,985 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on oborotty Server?
The build is Rust network protocol 2634 and build 166586 on Windows, run by oborotty Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is oborotty Server, and is it up?
The current sample puts oborotty Server online. Count back 2 days 10 hours from its reported uptime to get the last restart. 58 of 168 hours up over the last 7 full days, or 35%. The first row Rust Data holds for it is dated 13 September 2026.
Where does oborotty Server sit?
For oborotty Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 118.156.125.160:28015.
Rules, settings, map
Which settings and rules does oborotty Server run?
No gather rate appears in the name: oborotty Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on oborotty Server?
oborotty Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does oborotty Server wipe?
A rhythm cannot be read from the wipes of oborotty Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 89 days 16 hours ago.
On oborotty Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.
Lists and tags
Which lists on Rust Data hold oborotty Server, and which filters?
On Rust Data, oborotty Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on oborotty Server?
Read by the game's server browser, the tags oborotty Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into oborotty Server?
Enter client.connect 118.156.125.160:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.