Offline 118.174.237.194:28015 checked 22d ago
sran' inc. | sran
Connect
srv = rust.server("118.174.237.194:35101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- SRAN MAP
- size
- –
- seed
- –
Server
srv.info()- address
- 118.174.237.194:28015
- region
- –
- max players
- 1000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:52 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
How does sran' inc. | sran compare in the rankings?
Player hours over seven days put sran' inc. | sran at #13,752, in the top 62% of the ranked set.
How full does sran' inc. | sran run?
sran' inc. | sran returns no live count at this refresh, having last been seen 22 days 3 hours ago.
About the server
What is the Rust version on sran' inc. | sran?
The build is Rust network protocol 2634 and build 166652 on Windows, run by sran' inc. | sran. Steam updates your game for you, but the protocol must match to join.
How reliable is sran' inc. | sran, and is it up?
Offline now for sran' inc. | sran, last seen 22 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
Where does sran' inc. | sran sit?
No region is published by sran' inc. | sran. Rust Data does not look up where the machine stands; it shows where a server says it is. 118.174.237.194:28015 is its address.
Rules, settings, map
Which settings and rules does sran' inc. | sran run?
No gather rate appears in the name: sran' inc. | sran. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
Wipe schedule
On what schedule does sran' inc. | sran wipe?
A rhythm cannot be read from the wipes of sran' inc. | sran on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 16 hours ago.
Lists and tags
Where does sran' inc. | sran appear among Rust Data lists and filters?
These Rust Data lists include sran' inc. | sran: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on sran' inc. | sran?
The game's server browser reads these tags from sran' inc. | sran: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to sran' inc. | sran?
In Rust, F1 opens the console: type client.connect 118.174.237.194:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.