Rust Data

rustdata.spaceservers118.211.191.39:28016.ipynb

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Offline 118.211.191.39:28015 checked 10d ago

Rustov 2.0

moddedcarbon

Connect

srv = rust.server("118.211.191.39:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,300 # top 69%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1834446663
Map of Rustov 2.0
map
Procedural Map
size
3500
seed
1834446663
Open on RustMaps

Server

srv.info()
address
118.211.191.39:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 22:21 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average170/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustov 2.0 rank?

Over the last seven days Rustov 2.0 sits at #15,300 on player hours, in the top 69% of ranked servers.

What population does Rustov 2.0 carry?

The current row shows Rustov 2.0 offline; the last response was 10 days 5 hours ago.

Server data

What Rust version does Rustov 2.0 run?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Rustov 2.0. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustov 2.0, and is it up?

Rustov 2.0 is offline at this refresh; the last response came 10 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 October 2026.

Where does Rustov 2.0 sit?

For Rustov 2.0, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 118.211.191.39:28015.

Rules, settings, map

What rules and settings are recorded for Rustov 2.0?

You will not find a gather rate in the string Rustov 2.0. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustov 2.0?

Size 3,500, seed 1834446663: the procedural map on Rustov 2.0, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rustov 2.0 wipe, and on what schedule?

The record for Rustov 2.0 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 14 hours ago.

Tags and filters

Where does Rustov 2.0 appear among Rust Data lists and filters?

These Rust Data lists include Rustov 2.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Rustov 2.0 hold?

These tags are published by Rustov 2.0 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rustov 2.0?

The manual route: launch Rust, F1, then client.connect 118.211.191.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online