Offline 118.211.191.39:28015 checked 10d ago
Rustov 2.0
Connect
srv = rust.server("118.211.191.39:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1834446663
- map
- Procedural Map
- size
- 3500
- seed
- 1834446663
Server
srv.info()- address
- 118.211.191.39:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 22:21 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 170/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 252/700 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rustov 2.0 rank?
Over the last seven days Rustov 2.0 sits at #15,300 on player hours, in the top 69% of ranked servers.
What population does Rustov 2.0 carry?
The current row shows Rustov 2.0 offline; the last response was 10 days 5 hours ago.
Server data
What Rust version does Rustov 2.0 run?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Rustov 2.0. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rustov 2.0, and is it up?
Rustov 2.0 is offline at this refresh; the last response came 10 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 October 2026.
Where does Rustov 2.0 sit?
For Rustov 2.0, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 118.211.191.39:28015.
Rules, settings, map
What rules and settings are recorded for Rustov 2.0?
You will not find a gather rate in the string Rustov 2.0. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Rustov 2.0?
Size 3,500, seed 1834446663: the procedural map on Rustov 2.0, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rustov 2.0 wipe, and on what schedule?
The record for Rustov 2.0 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 14 hours ago.
Tags and filters
Where does Rustov 2.0 appear among Rust Data lists and filters?
These Rust Data lists include Rustov 2.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Rustov 2.0 hold?
These tags are published by Rustov 2.0 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rustov 2.0?
The manual route: launch Rust, F1, then client.connect 118.211.191.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.