Online 118.236.51.50:28015 checked 11m ago
Zion Friends PvE - Private
Connect
srv = rust.server("118.236.51.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 118.236.51.50:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 14:02 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 218/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 70/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 69/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 44/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 39/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 10/100 |
Quick answers
From the figures on this page.
Population
How does Zion Friends PvE - Private compare in the rankings?
Rank #8,531 on seven-day player hours for Zion Friends PvE - Private, within the top 38% of all ranked servers.
What population does Zion Friends PvE - Private carry?
Point query at this second: Zion Friends PvE - Private returns 0 players. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
Server facts
What is the Rust version on Zion Friends PvE - Private?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Zion Friends PvE - Private. Steam updates your game for you, but the protocol must match to join.
How reliable is Zion Friends PvE - Private, and is it up?
Zion Friends PvE - Private reports itself online at the current refresh. 71 of 72 hours up over the last 3 full days, or 99%. The first row Rust Data holds for it is dated 26 October 2026.
Where does Zion Friends PvE - Private sit?
There is no region published for Zion Friends PvE - Private. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 118.236.51.50:28015.
Map and rules
Which settings and rules does Zion Friends PvE - Private run?
The name Zion Friends PvE - Private carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Zion Friends PvE - Private selected?
Zion Friends PvE - Private runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Zion Friends PvE - Private wipe?
Too few wipes are on record for Zion Friends PvE - Private to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold Zion Friends PvE - Private, and which filters?
On Rust Data, Zion Friends PvE - Private appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Zion Friends PvE - Private hold?
The game's server browser reads these tags from Zion Friends PvE - Private: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Zion Friends PvE - Private?
Enter client.connect 118.236.51.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.