Offline EA 119.183.132.140:28015 checked 45d ago
『鱼山路』PVE
Connect
srv = rust.server("119.183.132.140:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 119.183.132.140:28015
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 12 Sep 2026, 11:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0/100 |
| 1 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 1/20 |
| 2 | 瞌睡熊『5倍10废|10.30|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 3 on average | 3/100 |
| 3 | [JP/PvE][BPリサーチ]MatoyServer初しん者〇 | EA · groups of 8+ · biweekly · 2 on average | 0/50 |
| 4 | [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 1/50 |
| 5 | cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Population data
How does 『鱼山路』PVE compare in the rankings?
Ranked #15,025 on seven-day player hours, 『鱼山路』PVE is #490 in Asia and in the top – of all ranked servers.
What population does 『鱼山路』PVE carry?
The current row shows 『鱼山路』PVE offline; the last response was 45 days 11 hours ago.
Server facts
What is the Rust version on 『鱼山路』PVE?
Version Rust network protocol 2633 and build 163207 on Windows is reported by 『鱼山路』PVE. Steam updates your game for you, but the protocol must match to join.
Is 『鱼山路』PVE up, and what does its uptime show?
『鱼山路』PVE is offline at this refresh; the last response came 45 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is 『鱼山路』PVE hosted?
The EA tag is what 『鱼山路』PVE uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 119.183.132.140:28015 is its address.
Rules, settings, map
Which rules apply on 『鱼山路』PVE, and what settings?
You will not find a gather rate in the string 『鱼山路』PVE. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Which map has 『鱼山路』PVE loaded?
A procedural map runs on 『鱼山路』PVE, generated by the game.
Wipes and dates
When does 『鱼山路』PVE wipe, and on what schedule?
Expect an estimate: 『鱼山路』PVE's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 47 days 16 hours ago. The tags list a two-weekly wipe cycle.
Lists and tags
Which lists on Rust Data hold 『鱼山路』PVE, and which filters?
The Rust Data lists that 『鱼山路』PVE fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on 『鱼山路』PVE hold?
Read by the game's server browser, the tags 『鱼山路』PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): East Asia is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join 『鱼山路』PVE?
In Rust, F1 opens the console: type client.connect 119.183.132.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.