Offline 119.252.202.62:28025 checked 21d ago
aimtrain dev ffa-ak
Connect
srv = rust.server("119.252.202.62:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 18:05 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 119.252.202.62:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 18:05 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 1/100 |
| 1 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 1/10 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 1/100 |
| 4 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 1/40 |
| 5 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Population data
How does aimtrain dev ffa-ak compare in the rankings?
Rank #15,913 on seven-day player hours for aimtrain dev ffa-ak, within the top 72% of all ranked servers.
How many players does aimtrain dev ffa-ak hold at once?
The current row shows aimtrain dev ffa-ak offline; the last response was 21 days 10 hours ago.
Server data
What is the Rust version on aimtrain dev ffa-ak?
Rust network protocol 2634 and build 167058 on Linux is what aimtrain dev ffa-ak runs. Joining needs the same protocol on your game; Steam handles the update.
Is aimtrain dev ffa-ak up, and what does its uptime show?
Offline now for aimtrain dev ffa-ak, last seen 21 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
In which location is aimtrain dev ffa-ak hosted?
No region is published by aimtrain dev ffa-ak. Rust Data does not look up where the machine stands; it shows where a server says it is. 119.252.202.62:28025 is its address.
Map and rules
What rules and settings are recorded for aimtrain dev ffa-ak?
The name aimtrain dev ffa-ak carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC off.
Which map has aimtrain dev ffa-ak loaded?
The game generates its map: procedural, on aimtrain dev ffa-ak.
Wipes and dates
When does aimtrain dev ffa-ak wipe, and on what schedule?
The record for aimtrain dev ffa-ak holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 10 hours ago.
On aimtrain dev ffa-ak, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain aimtrain dev ffa-ak?
On Rust Data, aimtrain dev ffa-ak appears in these lists: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on aimtrain dev ffa-ak hold?
The game's server browser reads these tags from aimtrain dev ffa-ak: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to aimtrain dev ffa-ak?
Enter client.connect 119.252.202.62:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.