Offline 120.151.234.205:28045 checked 28d ago
Creative / Build 2
Connect
srv = rust.server("120.151.234.205:28047")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 120.151.234.205:28045
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 10:27 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 27/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 3/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 255/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 50/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 78/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 13/100 |
Quick answers
From the figures on this page.
Player counts
What position does Creative / Build 2 take in the server rankings?
Player hours over seven days put Creative / Build 2 at #14,254, in the top 60% of the ranked set.
How full does Creative / Build 2 run?
The current row shows Creative / Build 2 offline; the last response was 28 days 2 hours ago.
About the server
What Rust version does Creative / Build 2 run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Creative / Build 2. The protocol has to match before you can join, and Steam does the updating.
Is Creative / Build 2 up, and what does its uptime show?
Creative / Build 2 is offline at this refresh; the last response came 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Where does Creative / Build 2 sit?
There is no region published for Creative / Build 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 120.151.234.205:28045 is its address.
Map and rules
Which settings and rules does Creative / Build 2 run?
No gather rate appears in the name: Creative / Build 2. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Creative / Build 2 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Creative / Build 2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 3 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Creative / Build 2?
On Rust Data, Creative / Build 2 appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build 2 hold?
These tags are published by Creative / Build 2 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Creative / Build 2?
In Rust, F1 opens the console: type client.connect 120.151.234.205:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.