Offline 120.226.136.135:28015 checked 13d ago
MyRustServer
Connect
srv = rust.server("120.226.136.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 01:02 UTC16d ago | 3 | NaN | running | 1 |
| 1 | Mon 5 Oct, 04:40 UTC24d ago | 1 | halved by day 2 | 7.8 days | 1 |
| 2 | Thu 1 Oct, 12:10 UTC28d ago | 0 | NaN | 3.7 days | 0 |
| 3 | Thu 1 Oct, 01:42 UTC28d ago | 0 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 120.226.136.135:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 01:02 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 256/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Player counts
What position does MyRustServer take in the server rankings?
Rank #12,856 on seven-day player hours for MyRustServer, within the top 59% of all ranked servers.
How many players does MyRustServer hold at once?
Offline now for MyRustServer, with the last sample 13 days 20 hours ago.
Server facts
What Rust version does MyRustServer run?
Rust network protocol 2634 and build 167781 on Windows is what MyRustServer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MyRustServer, and is it up?
MyRustServer is offline at this refresh; the last response came 13 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does MyRustServer run from?
No region is published by MyRustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 120.226.136.135:28015 is its address.
Rules, settings, map
Which settings and rules does MyRustServer run?
The name MyRustServer carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has MyRustServer loaded?
The game generates its map: procedural, on MyRustServer.
Wipe schedule
On what schedule does MyRustServer wipe?
No next wipe can be predicted for MyRustServer, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 15 hours ago.
What is wipe day on MyRustServer like?
The average peak over recent wipes is 1 players. 13 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which lists on Rust Data hold MyRustServer, and which filters?
On Rust Data, MyRustServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on MyRustServer hold?
The game's server browser reads these tags from MyRustServer: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join MyRustServer?
In Rust, F1 opens the console: type client.connect 120.226.136.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.