Rust Data

rustdata.spaceservers120.230.26.42:28017.ipynb

Run all rust-data · live

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Offline 120.230.26.42:28015 checked 37d ago

.....

biweekly wipes pve

Connect

srv = rust.server("120.230.26.42:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,440 # no region published
last wipe 37d ago # biweekly schedule
next wipe 4d 23h # Sun 1 Nov, 18:41 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 18:41 UTC, in 4d 23h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
04d 23hSun 1 Nov, 18:41 UTCwipe
18d 23hThu 5 Nov, 19:00 UTCFW force wipe
218d 23hSun 15 Nov, 18:41 UTCwipe
332d 23hSun 29 Nov, 18:41 UTCwipe
436d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 18:41 UTC37d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
120.230.26.42:28015
region
–
max players
500
group limit
8, the default
wipe schedule
biweekly
last wipe
20 Sep 2026, 19:08 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average21/100
1|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 7 on average3/50
2[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 5 on average2/75
3【流星】PVE|仿官原倍|休闲养老|萌新天堂EA · groups of 18+ · biweekly · 3 on average1/100
4Rumble Bees PvE | Quests | Prestige | MOREgroups of 8+ · biweekly · 2 on average3/100
5[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average239/2000

Quick answers

From the figures on this page.

Player counts

How does ..... compare in the rankings?

Player hours over seven days put ..... at #14,440, in the top – of the ranked set.

How full does ..... run?

The current row shows ..... offline; the last response was 37 days ago.

Server data

What is the Rust version on .....?

Rust network protocol 2633 and build 164530 on Windows is what ..... runs. Steam updates your game for you, but the protocol must match to join.

Is ..... up, and what does its uptime show?

Offline now for ....., last seen 37 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.

In which location is ..... hosted?

No region is published by ...... Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 120.230.26.42:28015.

Settings and map

Which settings and rules does ..... run?

No gather rate appears in the name: ...... Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on .....?

A procedural map runs on ....., generated by the game.

Wipe data

When does ..... wipe, and on what schedule?

The prediction follows the tag, because .....'s wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Sunday 1 November at 18:41 UTC. The world it runs now was generated 37 days ago. A fortnightly wipe schedule is published in its tags.

On ....., what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does ..... appear among Rust Data lists and filters?

These Rust Data lists include .....: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on .....?

Read by the game's server browser, the tags ..... publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to .....?

In Rust, F1 opens the console: type client.connect 120.230.26.42:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,^b,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online