Rust Data

rustdata.spaceservers121.109.150.33:28017.ipynb

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Offline 121.109.150.33:28015 checked 6d ago

p_voice dev

moddedcarbon

Connect

srv = rust.server("121.109.150.33:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,106 # top 45%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep14 Oct19 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 13:43 UTC14d ago 1 NaN running 1
1 Mon 21 Sep, 10:52 UTC38d ago 2 halved by day 1 23.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.109.150.33:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 13:43 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average167/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does p_voice dev rank?

Over the last seven days p_voice dev sits at #10,106 on player hours, in the top 45% of ranked servers.

How many players does p_voice dev hold at once?

p_voice dev returns no live count at this refresh, having last been seen 6 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does p_voice dev run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by p_voice dev. The protocol has to match before you can join, and Steam does the updating.

How reliable is p_voice dev, and is it online now?

Offline now for p_voice dev, last seen 6 days 20 hours ago. Uptime of 10% across the last 7 full days: 16 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

In which location is p_voice dev hosted?

There is no region published for p_voice dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 121.109.150.33:28015.

Map and rules

Which rules apply on p_voice dev, and what settings?

The name p_voice dev carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has p_voice dev loaded?

The game generates its map: procedural, on p_voice dev.

Wipes and dates

When does p_voice dev wipe, and on what schedule?

Too few wipes are on record for p_voice dev to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 21 hours ago.

What is wipe day on p_voice dev like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which lists on Rust Data hold p_voice dev, and which filters?

On Rust Data, p_voice dev appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on p_voice dev hold?

Read by the game's server browser, the tags p_voice dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to p_voice dev?

The manual route: launch Rust, F1, then client.connect 121.109.150.33:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,000 players 11,748 servers online