Offline 121.109.150.33:28015 checked 6d ago
p_voice dev
Connect
srv = rust.server("121.109.150.33:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 13:43 UTC14d ago | 1 | NaN | running | 1 |
| 1 | Mon 21 Sep, 10:52 UTC38d ago | 2 | halved by day 1 | 23.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.109.150.33:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 13:43 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does p_voice dev rank?
Over the last seven days p_voice dev sits at #10,106 on player hours, in the top 45% of ranked servers.
How many players does p_voice dev hold at once?
p_voice dev returns no live count at this refresh, having last been seen 6 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does p_voice dev run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by p_voice dev. The protocol has to match before you can join, and Steam does the updating.
How reliable is p_voice dev, and is it online now?
Offline now for p_voice dev, last seen 6 days 20 hours ago. Uptime of 10% across the last 7 full days: 16 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
In which location is p_voice dev hosted?
There is no region published for p_voice dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 121.109.150.33:28015.
Map and rules
Which rules apply on p_voice dev, and what settings?
The name p_voice dev carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has p_voice dev loaded?
The game generates its map: procedural, on p_voice dev.
Wipes and dates
When does p_voice dev wipe, and on what schedule?
Too few wipes are on record for p_voice dev to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 21 hours ago.
What is wipe day on p_voice dev like?
The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which lists on Rust Data hold p_voice dev, and which filters?
On Rust Data, p_voice dev appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on p_voice dev hold?
Read by the game's server browser, the tags p_voice dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to p_voice dev?
The manual route: launch Rust, F1, then client.connect 121.109.150.33:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.