Online 121.127.37.7:6017 checked 11m ago
A Rust Server
Connect
srv = rust.server("121.127.37.7:6045")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 3686316
- map
- Procedural Map
- size
- 3000
- seed
- 3686316
Server
srv.info()- address
- 121.127.37.7:6017
- region
- –
- max players
- 80
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 12:38 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 77/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Rust Server rank?
Player hours over seven days put A Rust Server at #7,842, in the top 35% of the ranked set.
What population does A Rust Server carry?
The sample now reads 0 players for A Rust Server, out of 80 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How well does A Rust Server perform?
The 48-hour average is 145 server fps, with a low of 101. Buildings, deployables and all else in the world took the count as high as 44,985 entities. The memory field tops out at 4,976 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Rust Server, and is it up?
A Rust Server reports itself online at the current refresh. Count back 6 days 10 hours from its reported uptime to get the last restart. 161 of 168 hours up over the last 7 full days, or 96%. Its earliest recorded date in Rust Data is 18 October 2026.
Where does A Rust Server sit?
For A Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.127.37.7:6017.
Settings and map
What rules and settings are recorded for A Rust Server?
No gather rate appears in the name: A Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 3686316, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Rust Server wipe, and how often?
The record for A Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 18 hours ago, and that is the one in play.
Lists and tags
Where does A Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): Slot count: 80; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into A Rust Server?
Enter client.connect 121.127.37.7:6017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.