Offline 121.127.46.183:28015 checked 3d ago
test1
Connect
srv = rust.server("121.127.46.183:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.127.46.183:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:44 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 178/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 150/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 46/1000 |
Quick answers
From the figures on this page.
Population data
What position does test1 take in the server rankings?
Player hours over seven days put test1 at #11,001, in the top 49% of the ranked set.
What population does test1 carry?
test1 returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does test1 run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by test1. Joining needs the same protocol on your game; Steam handles the update.
Is test1 up, and what does its uptime show?
Offline now for test1, last seen 3 days 3 hours ago. Over the last 3 full days the hours up number 2 of 72, 3%. Its earliest recorded date in Rust Data is 24 October 2026.
Where does test1 sit?
No region is published by test1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.127.46.183:28015.
Rules, settings, map
What rules and settings are recorded for test1?
You will not find a gather rate in the string test1. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has test1 loaded?
The game generates its map: procedural, on test1.
Wipes and dates
When does test1 wipe, and how often?
Too few wipes are on record for test1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 3 hours ago, and that is the one in play.
Tags and filters
Where does test1 appear among Rust Data lists and filters?
The Rust Data lists that test1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on test1?
The game's server browser reads these tags from test1: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into test1?
The manual route: launch Rust, F1, then client.connect 121.127.46.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.