Offline 121.142.181.176:38015 checked 24d ago
Private Rust PvE
Connect
srv = rust.server("121.142.181.176:38017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 13:32 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.142.181.176:38015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:32 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 119/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 235/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 41/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 135/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 60/100 |
| 5 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 39/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Private Rust PvE rank?
Over the last seven days Private Rust PvE sits at #13,901 on player hours, in the top 61% of ranked servers.
How many players does Private Rust PvE hold at once?
Offline now for Private Rust PvE, with the last sample 24 days 15 hours ago.
About the server
What is the Rust version on Private Rust PvE?
Rust network protocol 2634 and build 166652 on Linux is what Private Rust PvE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Private Rust PvE, and is it online now?
Offline now for Private Rust PvE, last seen 24 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Private Rust PvE hosted?
For Private Rust PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 121.142.181.176:38015 is its address.
Rules, settings, map
What rules and settings are recorded for Private Rust PvE?
The name Private Rust PvE carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Private Rust PvE loaded?
A procedural map runs on Private Rust PvE, generated by the game.
Wipe schedule
When does Private Rust PvE wipe, and on what schedule?
The record for Private Rust PvE holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.
On Private Rust PvE, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does Private Rust PvE appear among Rust Data lists and filters?
The Rust Data lists that Private Rust PvE fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Private Rust PvE hold?
These tags are published by Private Rust PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Private Rust PvE?
In Rust, F1 opens the console: type client.connect 121.142.181.176:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.