Rust Data

rustdata.spaceservers121.200.28.95:28017.ipynb

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Offline 121.200.28.95:28015 checked 17d ago

Temperust bench (not for players)

moddedcarbon

Connect

srv = rust.server("121.200.28.95:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 50/500 # 10% full
7-day average 0 # peak –
rank #4,982 # top 23%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak50players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 09:03 UTC17d ago 50 NaN running 50
1 Sun 11 Oct, 02:36 UTC17d ago 50 NaN 0.3 days 0
2 Fri 9 Oct, 13:24 UTC19d ago 50 NaN 1.6 days 0
3 Wed 7 Oct, 04:04 UTC21d ago 0 NaN 2.4 days 0
4 Fri 2 Oct, 10:39 UTC26d ago 2 held half 4.7 days 50
5 Sun 27 Sep, 11:43 UTC31d ago 50 NaN 5 days 0
6 Sun 27 Sep, 01:15 UTC31d ago 50 NaN 0.4 days 0
7 Sat 26 Sep, 00:41 UTC32d ago 30 NaN 1 days 1
8 Thu 24 Sep, 07:24 UTC34d ago 1 NaN 1.7 days 0
9 Wed 23 Sep, 23:02 UTC34d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.200.28.95:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 11:17 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average193/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Temperust bench (not for players) take in the server rankings?

Player hours over seven days put Temperust bench (not for players) at #4,982, in the top 23% of the ranked set.

How full does Temperust bench (not for players) run?

Temperust bench (not for players) returns no live count at this refresh, having last been seen 17 days 2 hours ago.

About the server

What Rust version does Temperust bench (not for players) run?

Version Rust network protocol 2634 and build 167398 on Linux is reported by Temperust bench (not for players). The protocol has to match before you can join, and Steam does the updating.

Is Temperust bench (not for players) up, and what does its uptime show?

Temperust bench (not for players) is offline at this refresh; the last response came 17 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does Temperust bench (not for players) run from?

No region is published by Temperust bench (not for players). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 121.200.28.95:28015.

Settings and map

Which rules apply on Temperust bench (not for players), and what settings?

The name Temperust bench (not for players) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Temperust bench (not for players) selected?

The game generates its map: procedural, on Temperust bench (not for players).

Wipes and dates

When does Temperust bench (not for players) wipe, and how often?

Irregular wipe times on Temperust bench (not for players) leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 2 hours ago.

On Temperust bench (not for players), what happens on wipe day?

Across recent wipes the busiest point averaged 50 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain Temperust bench (not for players)?

The Rust Data lists that Temperust bench (not for players) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.

How should you read the server tags on Temperust bench (not for players)?

The game's server browser reads these tags from Temperust bench (not for players): gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Temperust bench (not for players)?

In Rust, F1 opens the console: type client.connect 121.200.28.95:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online