Offline 121.200.28.95:28015 checked 17d ago
Temperust bench (not for players)
Connect
srv = rust.server("121.200.28.95:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 09:03 UTC17d ago | 50 | NaN | running | 50 |
| 1 | Sun 11 Oct, 02:36 UTC17d ago | 50 | NaN | 0.3 days | 0 |
| 2 | Fri 9 Oct, 13:24 UTC19d ago | 50 | NaN | 1.6 days | 0 |
| 3 | Wed 7 Oct, 04:04 UTC21d ago | 0 | NaN | 2.4 days | 0 |
| 4 | Fri 2 Oct, 10:39 UTC26d ago | 2 | held half | 4.7 days | 50 |
| 5 | Sun 27 Sep, 11:43 UTC31d ago | 50 | NaN | 5 days | 0 |
| 6 | Sun 27 Sep, 01:15 UTC31d ago | 50 | NaN | 0.4 days | 0 |
| 7 | Sat 26 Sep, 00:41 UTC32d ago | 30 | NaN | 1 days | 1 |
| 8 | Thu 24 Sep, 07:24 UTC34d ago | 1 | NaN | 1.7 days | 0 |
| 9 | Wed 23 Sep, 23:02 UTC34d ago | 1 | NaN | 0.3 days | 0 |
| 10 | Tue 22 Sep, 22:27 UTC35d ago | 1 | NaN | 1 days | 0 |
| 11 | Fri 18 Sep, 09:42 UTC40d ago | 1 | halved by day 1 | 4.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.200.28.95:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 11:17 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 193/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
What position does Temperust bench (not for players) take in the server rankings?
Player hours over seven days put Temperust bench (not for players) at #4,982, in the top 23% of the ranked set.
How full does Temperust bench (not for players) run?
Temperust bench (not for players) returns no live count at this refresh, having last been seen 17 days 2 hours ago.
About the server
What Rust version does Temperust bench (not for players) run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by Temperust bench (not for players). The protocol has to match before you can join, and Steam does the updating.
Is Temperust bench (not for players) up, and what does its uptime show?
Temperust bench (not for players) is offline at this refresh; the last response came 17 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does Temperust bench (not for players) run from?
No region is published by Temperust bench (not for players). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 121.200.28.95:28015.
Settings and map
Which rules apply on Temperust bench (not for players), and what settings?
The name Temperust bench (not for players) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Temperust bench (not for players) selected?
The game generates its map: procedural, on Temperust bench (not for players).
Wipes and dates
When does Temperust bench (not for players) wipe, and how often?
Irregular wipe times on Temperust bench (not for players) leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 2 hours ago.
On Temperust bench (not for players), what happens on wipe day?
Across recent wipes the busiest point averaged 50 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain Temperust bench (not for players)?
The Rust Data lists that Temperust bench (not for players) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.
How should you read the server tags on Temperust bench (not for players)?
The game's server browser reads these tags from Temperust bench (not for players): gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Temperust bench (not for players)?
In Rust, F1 opens the console: type client.connect 121.200.28.95:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.