Offline 122.107.211.79:28015 checked 32d ago
Server start
Connect
srv = rust.server("122.107.211.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 02:47 UTC33d ago | 5 | NaN | running | 0 |
| 1 | Thu 24 Sep, 02:57 UTC36d ago | 0 | NaN | 3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 69977523
- map
- Procedural Map
- size
- 1500
- seed
- 69977523
Server
srv.info()- address
- 122.107.211.79:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 02:58 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 24/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 51/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server start rank?
Player hours over seven days put Server start at #10,633, in the top 45% of the ranked set.
What population does Server start carry?
Server start returns no live count at this refresh, having last been seen 32 days 16 hours ago.
Server data
What is the Rust version on Server start?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Server start. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server start, and is it up?
Offline now for Server start, last seen 32 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.
Which location does Server start run from?
There is no region published for Server start. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 122.107.211.79:28015 is its address.
Map and rules
Which rules apply on Server start, and what settings?
You will not find a gather rate in the string Server start. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Server start selected?
The game generates the map on Server start: procedural, size 1,500, seed 69977523. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Server start wipe?
The record for Server start holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 33 days 1 hours ago.
On Server start, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in.
Lists and tags
Which Rust Data filters and lists contain Server start?
The Rust Data lists that Server start fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Server start?
Read by the game's server browser, the tags Server start publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Server start?
In Rust, F1 opens the console: type client.connect 122.107.211.79:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.