Offline 122.199.14.205:28015 checked 28d ago
JD LAN Sandbox (staging)
Connect
srv = rust.server("122.199.14.205:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 15:49 UTC29d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 122.199.14.205:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 11/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 221/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 42/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 16/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does JD LAN Sandbox (staging) rank?
Player hours over seven days put JD LAN Sandbox (staging) at #14,176, in the top 60% of the ranked set.
How many players does JD LAN Sandbox (staging) hold at once?
JD LAN Sandbox (staging) returns no live count at this refresh, having last been seen 28 days 2 hours ago.
Server facts
What Rust version does JD LAN Sandbox (staging) run?
The build is Rust network protocol 2634 and build 166465 on Linux, run by JD LAN Sandbox (staging). Steam updates your game for you, but the protocol must match to join.
Is JD LAN Sandbox (staging) up, and what does its uptime show?
The latest sample has JD LAN Sandbox (staging) offline, with a last sighting 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does JD LAN Sandbox (staging) run from?
No region is published by JD LAN Sandbox (staging). Rust Data does not look up where the machine stands; it shows where a server says it is. 122.199.14.205:28015 is its address.
Rules, settings, map
Which settings and rules does JD LAN Sandbox (staging) run?
No gather rate appears in the name: JD LAN Sandbox (staging). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does JD LAN Sandbox (staging) wipe, and how often?
The record for JD LAN Sandbox (staging) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days ago.
On JD LAN Sandbox (staging), what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which lists on Rust Data hold JD LAN Sandbox (staging), and which filters?
On Rust Data, JD LAN Sandbox (staging) appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on JD LAN Sandbox (staging) hold?
Read by the game's server browser, the tags JD LAN Sandbox (staging) publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166465 (Build): Recorded game build: 166465; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join JD LAN Sandbox (staging)?
The manual route: launch Rust, F1, then client.connect 122.199.14.205:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.