Offline 122.59.37.218:28015 checked 5d ago
Sam's Zombie outbreak test server
Connect
srv = rust.server("122.59.37.218:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 840
- map
- Procedural Map
- size
- 6000
- seed
- 840
Server
srv.info()- address
- 122.59.37.218:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 23:32 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 15/1000 |
Quick answers
From the figures on this page.
Player counts
How does Sam's Zombie outbreak test server compare in the rankings?
Over the last seven days Sam's Zombie outbreak test server sits at #8,118 on player hours, in the top 36% of ranked servers.
How full does Sam's Zombie outbreak test server run?
The current row shows Sam's Zombie outbreak test server offline; the last response was 5 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 3.
Server facts
What Rust version does Sam's Zombie outbreak test server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Sam's Zombie outbreak test server. Steam updates your game for you, but the protocol must match to join.
How reliable is Sam's Zombie outbreak test server, and is it up?
Sam's Zombie outbreak test server is offline at this refresh; the last response came 5 days 21 hours ago. 11 of 168 hours up over the last 7 full days, or 7%. Rust Data logged it first on 9 October 2026.
Where does Sam's Zombie outbreak test server sit?
No region is published by Sam's Zombie outbreak test server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 122.59.37.218:28015.
Map and rules
Which settings and rules does Sam's Zombie outbreak test server run?
No gather rate appears in the name: Sam's Zombie outbreak test server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Sam's Zombie outbreak test server selected?
The game generates the map on Sam's Zombie outbreak test server: procedural, size 6,000, seed 840. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Sam's Zombie outbreak test server wipe, and on what schedule?
The record for Sam's Zombie outbreak test server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 8 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Sam's Zombie outbreak test server?
These Rust Data lists include Sam's Zombie outbreak test server: Modded Rust servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Sam's Zombie outbreak test server?
Read by the game's server browser, the tags Sam's Zombie outbreak test server publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Sam's Zombie outbreak test server?
The manual route: launch Rust, F1, then client.connect 122.59.37.218:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.