Offline 123.225.243.13:28015 checked 5d ago
Rust Plugin Development Server
Connect
srv = rust.server("123.225.243.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 123.225.243.13:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 12:31 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 14/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Plugin Development Server take in the server rankings?
Rank #15,284 on seven-day player hours for Rust Plugin Development Server, within the top 69% of all ranked servers.
How many players does Rust Plugin Development Server hold at once?
Offline now for Rust Plugin Development Server, with the last sample 5 days 13 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Rust Plugin Development Server on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Plugin Development Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Plugin Development Server, and is it up?
Rust Plugin Development Server is offline at this refresh; the last response came 5 days 13 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 24 October 2026.
In which location is Rust Plugin Development Server hosted?
No region is published by Rust Plugin Development Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 123.225.243.13:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rust Plugin Development Server?
You will not find a gather rate in the string Rust Plugin Development Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Plugin Development Server loaded?
The game generates its map: procedural, on Rust Plugin Development Server.
Wipes and dates
When does Rust Plugin Development Server wipe, and how often?
The record for Rust Plugin Development Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 13 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust Plugin Development Server?
The Rust Data lists that Rust Plugin Development Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Plugin Development Server hold?
The game's server browser reads these tags from Rust Plugin Development Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rust Plugin Development Server?
In Rust, F1 opens the console: type client.connect 123.225.243.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.