Offline 123.225.243.13:28272 checked 1d ago
Rust Empty Development Island
Connect
srv = rust.server("123.225.243.13:28273")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 14:54 UTC2d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 123.225.243.13:28272
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 14:54 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 170/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Player counts
How does Rust Empty Development Island compare in the rankings?
Rank #8,267 on seven-day player hours for Rust Empty Development Island, within the top 37% of all ranked servers.
How many players does Rust Empty Development Island hold at once?
The current row shows Rust Empty Development Island offline; the last response was 43 hours ago. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
Server facts
Which Rust version is Rust Empty Development Island on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Empty Development Island. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Empty Development Island up, and what does its uptime show?
The latest sample has Rust Empty Development Island offline, with a last sighting 43 hours ago. Uptime of 8% across the last 4 full days: 8 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
Where does Rust Empty Development Island sit?
There is no region published for Rust Empty Development Island. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 123.225.243.13:28272 is its address.
Map and rules
What rules and settings are recorded for Rust Empty Development Island?
You will not find a gather rate in the string Rust Empty Development Island. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Rust Empty Development Island wipe, and how often?
The record for Rust Empty Development Island holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 1 hours ago, and that is the one in play.
What is wipe day on Rust Empty Development Island like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Rust Empty Development Island?
The Rust Data lists that Rust Empty Development Island fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rust Empty Development Island hold?
The game's server browser reads these tags from Rust Empty Development Island: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Empty Development Island?
In Rust, F1 opens the console: type client.connect 123.225.243.13:28272. Launch Rust on this page does the same by opening the game through Steam and connecting.